Lóránt Pintér

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> We could do that by having another PAX header that marks paths as missing. > > This might only show up as a problem in build cache entries with...

@big-guy did you ever get to measuring the impact of this? Does it come out as positive?

Hm. When looking at performance regressions I remember that in some of our tests we've seen an increase in GC time. Could this be the reason, I wonder?

Thanks for the quick response. Do you mean outdated PlatformIO Core? I'm using 5.2.5, which is the latest to the best of my knowledge.

Sorry, being a n00b here. :) Is that the same as `arduino-esp32`? From that I believe I'm using 2.0.3 here: https://github.com/lptr/arduino2-sntp-problem/blob/main/platformio.ini#L23-L27

I still can reproduce the behavior where my application fails to connect to NTP when upgrading to 2.0.x, so for me it's not solved. I can try to come up...

OK, I think I made some progress. If I connect like this, it works for Arduino 2 as well, although somewhat slower than Arduino 1: ```cpp configTime(0, 0, "time.google.com"); ```...

I've updated the example here: https://github.com/lptr/arduino2-sntp-problem/blob/7b9adf9e21d1f1fdb06521e6a9a8796cd4e4a652/src/main.cpp#L28-L31

@jlfwong would you consider a bounty for this? After search this is the second most important feature for our organization, as we currently heavily rely on analyzing flame graph diffs.