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Make WebGL backends public.

Open At-sushi opened this issue 1 year ago • 0 comments

Similar to #1 but focusing on Graphics.Rendering.Ombra.Backend.WebGL.

In my opinion, it has a usability as pure WebGL bindings, and though it may be incomplete at least there is the reason to make direct access on it. Since it is a niche usecase, it sounds overcomplicated that publishing this as a new one.

If this isn't a good idea, I'm considering to plan on a new bindings.

At-sushi avatar Feb 24 '25 21:02 At-sushi