arnis
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Arnis - Generate cities from real life in Minecraft using Python
Instead of starting at 0,0 the generator would start at the position that would allow generating a few tows next to each other, in correct geographical positions. As many places...
Fetching data... Chosen server: https://lz4.overpass-api.de/api/interpreter Parsing data... zsh: killed python3 arnis.py --city "The Bronx" --state "New York" --country --path I fixed the no data error but now I got this...
I've been toying with the tool for a while now and I've noticed that there are still some problems with map generation. I'm not entirely sure where the problem lies...
Every time it selects a server it says Fetching data... Chosen server: https://overpass-api.de/api/interpreter Error! No data available and here's an image of the data I have
Arnis finishes up successfully, but I don't see the city built in the world. Is it being generated at some specific coordinates? Or Arnis supports only specific game version?
Idk how to use this so I need only Hudson county. if your pc can't handle it. then do Bayonne only cause new York is a big place when I...
The provided code functions flawlessly within the specified regions. Having said that, when attempting to execute this script in Irish areas, the results produce unexpected outputs, as evidenced in the...
Generating big cities is kinda of a hell, because its using only one core. It's stuck on "Calculating layers" while recreating Saint-Petersburg.
Nice script - thought I'd test it with some other cities, but ran into 3 errors you might want to be aware of :) Nortorf ``` >>> python arnis.py --city...
``` >>> python arnis.py --city "Київ" --state "Київ" --country "Україна" --path "E:/kyiv" Fetching data... Chosen server: https://overpass.kumi.systems/api/interpreter Parsing data... Traceback (most recent call last): File "D:\arnis\arnis.py", line 7, in from...