Logan Stromberg
Logan Stromberg
Arceus does hit this code path and the music seems to be working fine there. But I don't get a hit from Scarlet, Shield, Shining Pearl, Sea of Stars, or...
Updated to 2.1.1 which should have better LibraryImport logic and support content files on publish / AOT
> It seems a bit odd putting all the effort into speeding up the C# port of opus decoding, but then using a native library anyways. I mean, I guess...
> Is it not possible to split the managed implementation and the native wrapper into separate packages? Then we can consume only the managed package, without shipping the opus decoder...
Simple solution: ``` contentFiles ```
> You could consider moving the pre-compiled libraries to a separate nuget package as well, I have seen some bindings doing that. Something like `Concentus.Native`. Yeah, looking into it more...
Surely this is..... better than nothing, right? The biggest downside I might see is log spam for people using their mouse on Mario Maker 2 in docked mode since that's...
Alright then. How about a single warning message. I figured debating about making this configurable or having some extra UI to handle it would go nowhere which is why I'm...
somebody just watched that Nick Chapsas video ;-)
I was hoping this might fix a similar-looking texture cache (?) bug with the font rendering in 7 Days of Rose, but apparently not. 