Lars

Results 27 issues of Lars

When there are commits available you haven't got on your local machine it would be nice to get some information about what these changes are, and not just the count...

enhancement
design-input-needed
user-research

- Sequel Ace Version (including build number): Version 3.3.1 Build 3028 - macOS Version: 11.3.1 (20E241) - Processor Type (Intel/Apple): Intel - MySQL Version: - macOS Localization: **Description** Minor UI...

Bug
PR Welcome
Low priority

## Summary While trying out 2.0.0rc1 I ran into a new warning saying updates not signed with EdDSA may not be supported in the future. As I understand it (from...

I have two projects using sparkle and I recently updated to start using version 1.19.0 (at the same time I also updated to XCode 9.4.1 and macOS 10.13.6) and since...

I cloned the repository to build sparkle on my own (to get a hardened runtime build for notorization support) the included readme mentions you can build the distribution package from...

I think it could be useful if Sparkle saved the version number of any new versions found when checking for updates, in case the user decides not to update (dismissing...

### Godot version 4.0beta10 ### System information macOS 13.0.1 ### Issue description If you expand a shader resource in the inspector panel this automatically opens the Shader Editor tab in...

bug
topic:editor
confirmed
usability
topic:animation

**Your Godot version:** 4.0rc1 **Issue description:** The current description on how to do screen reading shaders describe using the old SCREEN_TEXTURE, DEPTH_TEXTURE etc but these have been removed in favor...

bug
area:manual

### Godot version 4.0.beta4 ### System information macOS 12.6.1 ### Issue description It seems the color picker panel color wheel previews are rendering incorrectly if you modify the color in...

bug
topic:gui

Godot 4 is nearing a first non-beta release now, with the betas being more and more stable and feature complete. It would be greatly appreciated with a 4.0 version of...