lorn10
lorn10
This is really an interesting topic. Were there any improvements regarding this? It looks that the msu support in Wine became meanwhile even better. :+1: Some basic msu support was...
Hi Austin English Really sorry for the long delay... Okay, after some quite intensive search I was able to find an interesting site which points to the corresponding **official** Microsoft...
Well, according to my testing with **Paint.NET v3.5.11** the native gdiplus.dll file definitely makes drawing a line "more fluent" and less lagging. However, the current 6.1.7601.17514 build runs unfortunately not...
For the record, this topic belongs to the **r600** (and alternatively the **crocus**) driver in conjunction with Mesa devel 22.2.0. The hardware specs are: ``` model NP350V5C-S1ERU screen 15.6" -...
@hotcapy By the way, you should be able to test all your games also on your Intel "Ivy Bridge" iGPU via parameter `DRI_PRIME=0` or `DRI_PRIME=1`. I think those old DX9...
@hotcapy Most likely the situation becomes better also for the Intel iGPU when a new AUR mesa-git release is available. The current version is one month old (**2022-07-03**). So the...
Hi again & thanks for the feedback! So two games are fixed, they now also work normally with the NIR path. :+1: Regarding "**Divinity II: Developer's Cut**", that issue might...
@hotcapy There were again some r600 driver related changes during the last 14 days. Can you perhaps retest all the mentioned games with option `R600_DEBUG=nir,nosb`? This will set it to...
Thanks for the additional testing.:+1: Maybe the problem in "SPORE" is Wine related, it looks that Wine 7.16 was quite flawed for several applications. Whatever, Wine 7.17 landed recently and...
For the record, - the mentioned Mesa MR has finally been submitted by [Filip Gawin](https://gitlab.freedesktop.org/gawin) in [](https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests)[!15883](https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15883) "**ttn: add missing opcode TG4**".