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iphone simulator position when screen resoultion is 1280 x 800
Would you check the iphone simulator's position and frames when screen resoultion is iphone simulator position when screen resoultion is 1280 x 800(13" MacBook and 13" MacBook Pro's) ? Frame and iphone simulator seems clipped to me.
I'll submit a real fix when I get a chance, but here's a nasty hack. I've found if you subtract 110 px from y, it lines up nice. For now:
Change repositioning of Simulator line 161: Change
point.y = screenRect.size.height - size.height - 135 - 13;
To
point.y = screenRect.size.height - size.height - 25 - 13;
Change various overlays
hardwareOverlay = [[NSWindow alloc] initWithContentRect:NSMakeRect(0, 0, 634, 985) styleMask:NSBorderlessWindowMask backing:NSBackingStoreBuffered defer:NO];
pointerOverlay = [[NSWindow alloc] initWithContentRect:NSMakeRect(0, 0, 50, 50) styleMask:NSBorderlessWindowMask backing:NSBackingStoreBuffered defer:NO];
fadeOverlay = [[NSWindow alloc] initWithContentRect:NSMakeRect(0, 0, 634, 985) styleMask:NSBorderlessWindowMask backing:NSBackingStoreBuffered defer:NO];
Change the NSMakeRect to:
NSMakeRect(0, -110, 634, 985)
NSMakeRect(0, -110, 50, 50)