longlene
longlene
Sorry, I haven't tried it for web now.
For sbcl, try the following 1. comment the `(main)` for examples/mouse.lisp 2. load mouse.lisp and save to an executable ```lisp (load "mouse.lisp") (sb-ext:save-lisp-and-die "mouse" :compression t :toplevel (lambda () (raylib-user::main)...
@noloop and you can also use `asdf:make` to build the executable file once you write the `.asd` file for you project.
ok, I encounter the same problem with `update-camera` and still no way to use `struct` and `pointer to struct` at the same time. Maybe implement `update-camera` in pure Lisp is...
I'll close the issue as camera related API should be usable now.
@bohonghuang @darthdeus @bplx Not sure if you guys are interested in this project: https://github.com/natefusion/cl-raygui
I saw someone has done a project based on these 2 libraries https://github.com/bohonghuang/vgmplay
@olegharput looks like there is an error when loading `cffi` dependency, is there any more error stack info? If possible, I can take a look as well.
@olegharput Did you install the raylib dependency? Depends on your OS, could be `yum install raylib` or `apt install raylib`
@Oleg-Harput Maybe you can try: 1. move so file to /usr/local/lib, or even /usr/lib 2. add path of directory to LD_LIBRARY_PATH environment variable Please also refer to the following link...