gpui-component
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table: render_* trait context
Would it be possible to set the trait cx to Context<TableState<Self>> for render_td and render_th instead of App like in move_column for example?
This would allow cx.listener usage inside of the render methods, for things like cell selection.
/// Render the header cell at the given column index, default to the column name.
- fn render_th(&self, col_ix: usize, window: &mut Window, cx: &mut App) -> impl IntoElement {
+ fn render_th(&self, col_ix: usize, window: &mut Window, cx: &mut Context<TableState<Self>>) -> impl IntoElement {
div()
.size_full()
.child(self.column(col_ix, cx).name.clone())
}
/// Render cell at the given row and column.
fn render_td(
&self,
row_ix: usize,
col_ix: usize,
window: &mut Window,
- cx: &mut App,
+ cx: &mut Context<TableState<Self>>,
) -> impl IntoElement;
/// Move the column at the given `col_ix` to insert before the column at the given `to_ix`.
fn move_column(
&mut self,
col_ix: usize,
to_ix: usize,
window: &mut Window,
cx: &mut Context<TableState<Self>>,
) {
}