lonevox
lonevox
I'm aware, but I want to be able to change the voxels during runtime, which this module lets you do. It is also high performance so I'd rather use this...
Awesome, thanks for the in-depth response. Although it isn't a priority, this is definitely a feature I'd use if support were added for it. For the time being it looks...
Here's a script that I've been testing with: https://pastebin.com/uCH39VEm
Done
My bad, it builds now
> Would it have made more sense to implement this with peripheral methods instead of polluting the global namespace? Originally I started with adding a `getNBT(UUID)` function to `EnvironmentDetectorPeripheral`, since...
After looking at some of my changes again though, I think it would make sense for `AutomataEntityHandPlugin.searchAnimals` and `AutomataEntityTransferPlugin.getCapturedAnimal` to both return UUIDs instead of the result of `completeEntityToLuaWithShearable` to...
> I am currently discussing that a bit with some of the CC community in the CC discord. I know that additions to the global API are not welcome in...
> One idea I like is to still add all the entity API functions to the environmental detector but to separate them a bit, put them into a table which...
Sweet. I'm going away for a week but I'll work on that when I get back