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An easy-to-use overlay library written in C# by Jacob Kemple.

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Hi, this is a great piece of work, man! Nice and simple and very easy to use. One thing I'd like to be able to do is toggle the input...

Any example on how to add it to a windows forms? I tried and i failed multiple times appreciate if could get an example.

Demo code works fine when run in a console application but when I try to copy the demo code into another application, specifically Unity3D for testing, it fails to create...

Love this idea, and i understand the api. Shame the Nuget Package is out of date

when i'm creating new brush like this: _ChocolateBrush = OverlayWindow.Graphics.CreateBrush(Color.Chocolate); it is just white... any ideas?

Is it possible to make some UI components that are not click-through? For example, most of the UI I want to be an overlay, but I also want to add...

Also need methods for doing on screen images.

this is worked well, ![image](https://user-images.githubusercontent.com/26527826/51732744-92ca8180-20c2-11e9-9734-293ebb907fbb.png) but when I move the notepad to second monitor, ![image](https://user-images.githubusercontent.com/26527826/51732781-b1307d00-20c2-11e9-8d9e-95226cb71ec9.png) I think this is occurred because of its coordinate

Hi! Related to https://github.com/lolp1/Overlay.NET/issues/20 I had to change in Direct2DRenderer.cs public int CreateBrush from new RawColor4((color >> 16) & 255L, (color >> 8) & 255L, (byte) color & 255L, (color...

Thanks to @thgiang he found an issue and a fix, here https://github.com/lolp1/Overlay.NET/issues/22 however.. The fix deals with registry editing. The best idea I can come up with is to do...