Lokesh Raj Arora

Results 20 comments of Lokesh Raj Arora

> There was a contribution made to filament recently to compute more exact bounding boxes for models with animations. I don't remember if it's on by default because it requires...

> Make sure to use the latest version of Filament. noted, will try bumping the filament version to see if it causes any effect

@romainguy can reproduce the same issue with 1.19.0 as well ! With the issue, I mean this comment https://github.com/SceneView/sceneform-android/issues/320#issue-1146530445

We can see this happening on more than 30+ assets, this object becomes invisible at a certain angle on all of them

@romainguy The frustum culling didn't help too. IMO, the camera is projecting forward at the specified angle, because if I make shadow plane red, I see that but not the...

Changed the camera FOV -> 45 deg far clip plane -> 1000 View Matrix -> [0.99879766, 0.030591767, -0.038306728, 0.0, -0.04782875, 0.7795239, -0.6245438, 0.0, 0.010755112, 0.6256251, 0.78004974, 0.0, 0.035747252, -0.0937209, 1.629953,...

@ThomasGorisse tried it for no avail :( our light has a direction of (0.0, -1.0, 0.0), could it be that?

Any updates on this?

Do we want shadow support as well?