Matěj Štágl
Matěj Štágl
Thanks for a valuable advice. Personally I will try to automatize https://www.codeandweb.com/texturepacker/monogame As for depth - I have defined a `RoomLayer`, where each `GameRoom` is equipped with a list of...
**Update** - worked out entire shapes library, currently optimizing via object pooling. https://github.com/lofcz/SimplexRpgEngine/blob/master/SimplexCore/SgmlDraw.cs
@ingedev's solution does not work with ajax loaded elements.
# Fixed @ingedev's solution to work with ajax loaded content ```javascript (function (window, factory) { 'use strict'; // universal module definition if (typeof define === 'function' && define.amd) { //...
I second this request. Not trusting post 2012 CAs (eg. mentioned Let's Encrypt) forces our microservice responsible for handling callbacks to accept insecure http requests which could else be rejected.
@vakata thanks for all your work, we've been using v3 for years and I'm really looking forward v4. I've just added 5$ monthly towards the cause. Current goal is only...
@mihar-22 takes some self-control to write a reply like that one 👍🏻
Alas it would be a waste not to share what you've created so far for v2. Ship it!
 We are [LanCraft](https://www.lancraft.cz/), competitive e-sports tournaments provider and gamers oriented social network, located in Czechia, founded in 2003. SweetAlert has been our popup solution since the major website...
@lostkeys is there any progress on this?