Matěj Štágl

Results 108 comments of Matěj Štágl

Thanks for a valuable advice. Personally I will try to automatize https://www.codeandweb.com/texturepacker/monogame As for depth - I have defined a `RoomLayer`, where each `GameRoom` is equipped with a list of...

**Update** - worked out entire shapes library, currently optimizing via object pooling. https://github.com/lofcz/SimplexRpgEngine/blob/master/SimplexCore/SgmlDraw.cs

@ingedev's solution does not work with ajax loaded elements.

# Fixed @ingedev's solution to work with ajax loaded content ```javascript (function (window, factory) { 'use strict'; // universal module definition if (typeof define === 'function' && define.amd) { //...

I second this request. Not trusting post 2012 CAs (eg. mentioned Let's Encrypt) forces our microservice responsible for handling callbacks to accept insecure http requests which could else be rejected.

@vakata thanks for all your work, we've been using v3 for years and I'm really looking forward v4. I've just added 5$ monthly towards the cause. Current goal is only...

@mihar-22 takes some self-control to write a reply like that one 👍🏻

Alas it would be a waste not to share what you've created so far for v2. Ship it!

![lclogotransblack (1)](https://user-images.githubusercontent.com/10260230/72690056-a1524a00-3b18-11ea-9ee7-731e58a871be.png) We are [LanCraft](https://www.lancraft.cz/), competitive e-sports tournaments provider and gamers oriented social network, located in Czechia, founded in 2003. SweetAlert has been our popup solution since the major website...

@lostkeys is there any progress on this?