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Question on scene animation and rotating scanners

Open han16nah opened this issue 6 months ago • 0 comments

I would like to implement a simulation of an animated scene using a rotating scanner, where the scene is updated as the scanner head rotates. How can I do this with BLAINDER? In my first attempts, each frame contained my entire scene. What I want is for the first frame to scan the leftmost part of the scene, the next frame to scan the next section to the right, and so on.

han16nah avatar Aug 22 '24 06:08 han16nah