Pip Potter

Results 70 comments of Pip Potter

Needs: * Investigation to see if something specific to code in multiplayersample or multiplayersample-assets * Or should migrate to general GHI for o3de/o3de

Further suggestion is to have UX elements that show changes in player rank (to highlight moving up/down leaderboard).

May need o3de/o3de GHI as this may need fix in IMGui

Related changes involve providing setreg for streaming texture pools size and fixing mipmap generation for certain texture types (emissive etc) See https://github.com/o3de/o3de/pull/15469 and https://github.com/o3de/o3de/pull/15468 Plans to add in UX settings...

Has low frequency of occurrence, for now track and add occurrences to ticket to understand priority.

The plan was to have weapon switching and two distinct weapon types at least. Bubble gun is one such alternative weapon.

Split Speedup pickups to own feature here: https://github.com/o3de/o3de-multiplayersample/issues/319

Potential dupe of https://github.com/o3de/o3de-multiplayersample/issues/279

Need to identify if icon is wrong or has been updated in main

AutomatedTesting version has not been updated for 9 months, so it does not appear to be caused by an update https://github.com/o3de/o3de/blob/development/AutomatedTesting/Gem/Resources/GameSDK.ico