Ed
Ed
Maybe. I have heard that if your object has bad polygons [indicated by 3D object converter], it may crash when you delete some verticies
tested it, it still throws the error but wont stop the instance after erroring out. i guess its fine
was using 0.26.0 when error, tested with 0.26.1-beta.1 and no longer breaks instance
no it does not move the character on it's own i didnt implement any node tracing on the module