Ed

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Maybe. I have heard that if your object has bad polygons [indicated by 3D object converter], it may crash when you delete some verticies

tested it, it still throws the error but wont stop the instance after erroring out. i guess its fine

was using 0.26.0 when error, tested with 0.26.1-beta.1 and no longer breaks instance

no it does not move the character on it's own i didnt implement any node tracing on the module