valheim-server-docker
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Valheim dedicated gameserver with automatic update, World backup, BepInEx and ValheimPlus mod support
Currently the "plugins" folder (/config/bepinex/plugins/) containing the BepInEx mod DLLs is maintained as a sub folder of the "config" folder (/config/bepinex/). I had a case, where a mod was doing...
First of all, congratulate you on your work, I think I am one of the thousands who use it and we are happy to have people like you, who do...
When crossplay is enabled (via adding "-crossplay" to SERVER_ARGS), the server process will not listen on the SERVER_PORT and will instead accept connections via PlayFab. However the server listening check...
So I am trying to set up the docker to run on truenas scale, and I have it working for the most part. I have been able to connect to...
the service started with around 3.9GB RAM and going higher and higher, even without logged in players. Valheim moderators on the official discord told me that their servers running with...
Had deleted the ValheimPlus.dll file from my plugins folder accidently. I believe it is generated from the valehim.env if I am asking to have ValheimPlus. I had simply went on...
Would be sweet if there was a Auto Pause function. Similar to itzgs minecraft docker (https://github.com/itzg/docker-minecraft-server/blob/master/README.md#autopause) dont know if it is possible but would be really nice :)
With the latest pull #508 the valheim server container has the same issues as in #401 Also: https://github.com/ValveSoftware/steam-for-linux/issues/8083 Deadlock of the steamcmd thread and a full freeze of the Synology...
I used to use this container previously and never had any issues but trying to get it going after the new game update, I keep getting stuck on "Connecting anonymously...
Using the following variables in an env_file in docker: `VALHEIM_LOG_FILTER_CONTAINS_Connected=Got connection SteamID` `ON_VALHEIM_LOG_FILTER_CONTAINS_Connected='{read l; l=${l//*SteamID /}; msg="$l logged on"; curl...}'` the $l ends up being a blank string, so `$msg`...