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In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact location based on the material of the object the bullet collides w...

Bullet Impacts in Unity

In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact location based on the material of the object the bullet collides with.

This repository also includes a basic ObjectPool for the bullets and particle systems.

Youtube Tutorial

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Requirements

  • Requires Unity 2019.4 LTS or higher.
  • Utilizes the Navmesh Components from Unity's Github.
  • Unity Particle Pack from the Asset Store (free) - import this after you have opened the project