FunKiiU
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Bayonetta getting stuck on file 17...
Happened to a user, I tried also and it happened to me too.
Title ID - 0005000010157f00
It says the file is the wrong size, not sure why.
I don't know if this is unique or if it happens with many games... Maybe N's fault/problem, maybe mine, no idea. I will test with another cdn tool.
Actually, a quick thought, maybe the size in the TMD is incorrect (accident by N/devs?) and because @cerea1killer ensures the size of file and size in tmd must match (good idea), this causes a problem? That is the only thing I can think of.
Also paper mario color splash eur - 000500001f600b00 file 18, content file 00000011.
I downloaded http://ccs.cdn.c.shop.nintendowifi.net/ccs/download/000500001f600b00/00000011 with my browser, the TMD said it should be 529924096 bytes and it is.
So ok, I can only assume something to do with the buffer/chunk size/download stuff has a bug?
https://github.com/llakssz/FunKiiU/blob/master/FunKiiU.py#L108
It's just strange it happens for more than one person, on the same file, and on color splash I see it happens at different percentages...
bayonetta
paper mario color splash
So I'm not getting these issues locally, python2 and 3, on linux, or python 3 on windows.
I just pushed a "debugging" branch to my repo, try with that one and post the output with the new -verbose flag
I'm off to bed though
Very strange, I'll check your branch out. Thanks for the help!
-- ok, whether it is a coincidence or not, your branch worked.
-- a coincidence, because my master version works too, without a problem on those 'problem files'. So I don't know what the problem is/was... but I hope it doesn't appear again.
Also, on my computer the percent is messed up on your debugging branch, it builds up to 1%, but it should be 100%. Maybe in python 3 it is normal? But at least for me in 2.7, the percentage is 100x smaller than it should be.