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LiveKit real-time SDK and server API for Rust

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A concise follow-up on https://github.com/livekit/rust-sdks/issues/92 - I've decided to build a quick-and-dirty prototype of what it would look like if we captured a screen. For the demo, I decided to...

webrtc-sys integration: | | MacOS | Windows | Linux | iOS | Android | |------------|-------|---------|-------|-----|---------| | Camera | | | | | | | Screen | | | | |...

Hi, Do you guys have any plan on implementing missing features? 1. SVC codecs (AV1/VP9) 2. Adaptive Streaming 3. Dynacast

I am trying to use the new Unity SDK to receive video stream. I am using the latest livekit_ffi sdk. Everything is fine in the beginning, the video is received....

Really glad that LiveKit uses Rust, this opens so many possibilities! 🙂 Having an excellent and easy-to-use library for real-time communication is really cool! I've shortly gone through the example...

Can you provide play from disk and save to disk examples for video too ??

Hi, I have been using this SDK recently, though after testing it a bit further a problem was encountered where an application depending on the SDK crashes while attempting to...

bug
good first issue

remix_and_resample should accept buffer of any size. I may need to reimplement this on the Rust side instead of using the libwebrtc impl

The `signal-client` feature was removed and replaced by `signal-client-tokio`, which among other things breaks compilation of the GStreamer livekit plugin.

I want to integrate rust-sdks into linux IOT device for audio call. The examples provided in rust-sdks/examples do not include audio collection and play for linux. Is there a guide...