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Fake Blocks only change on hit.

Open InflamedSebi opened this issue 7 years ago • 0 comments

This is my config:

Booleans:
  UseCache: true
  Enabled: true
  UpdateOnDamage: true
  NoObfuscationForMetadata: true
  NoObfuscationForOps: false
  NoObfuscationForPermission: false
  LoginNotification: true
Integers:
  MaxLoadedCacheFiles: 64
  DeleteCacheFilesAfterDays: 0
  EngineMode: 1
  InitialRadius: 1
  UpdateRadius: 2
Strings:
  CacheLocation: orebfuscator_cache
  NoObfuscationForMetadataTagName: NPC
Worlds:
  Default:
    Types:
    - DEFAULT
    Enabled: true
    AntiTexturePackAndFreecam: false
    AirGeneratorMaxChance: 0
    DarknessHideBlocks: false
    BypassObfuscationForSignsWithText: false
    DarknessBlocks:
    - CHEST
    - SPAWNER
    Mode1Block: BEDROCK
    RandomBlocks: []
    ProximityHider:
      Enabled: false
      Distance: 8
      SpecialBlock: BEDROCK
      Y: 64
      UseSpecialBlock: true
      ObfuscateAboveY: false
      ProximityHiderBlocks: []
      UseFastGazeCheck: true
  Normal:
    Types:
    - NORMAL
    Mode1Block: BEDROCK
    RandomBlocks:
    - CLAY
    - COAL_ORE
    - COBBLESTONE
    - DIAMOND_ORE
    - EMERALD_ORE
    - GOLD_ORE
    - IRON_ORE
    - LAPIS_ORE
    - MOSSY_COBBLESTONE
    - OAK_PLANKS
    - OBSIDIAN
    - REDSTONE_ORE
    - STONE
    - TNT
    ObfuscateBlocks:
    - CLAY
    - COAL_ORE
    - DIAMOND_ORE
    - EMERALD_ORE
    - ENDER_CHEST
    - GOLD_ORE
    - IRON_ORE
    - LAPIS_ORE
    - REDSTONE_ORE
    - STONE
  TheEnd:
    Types:
    - THE_END
    Mode1Block: BEDROCK
    RandomBlocks:
    - BEDROCK
    - END_STONE
    - END_STONE_BRICKS
    - OBSIDIAN
    - PURPUR_BLOCK
    ObfuscateBlocks:
    - END_STONE
  Nether:
    Types:
    - NETHER
    Mode1Block: BEDROCK
    RandomBlocks:
    - GRAVEL
    - NETHERRACK
    - NETHER_BRICKS
    - NETHER_QUARTZ_ORE
    - SOUL_SAND
    ObfuscateBlocks:
    - NETHERRACK
    - NETHER_QUARTZ_ORE

and this is the result: https://prnt.sc/lmdwp6 using spigot 1.13

My problem: It is very annoying to rightklick every single block to make them visible. Is there an option to automatically reveal blocks adjacent to air? I don't mind x-rayers see the ores in caves if this solves the issue. Or is there any other solution to auto-reveal all blocks a player can see?

InflamedSebi avatar Nov 24 '18 12:11 InflamedSebi