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:shell: Convergent shell for desktops, phones and tables built with QtQuick, Wayland and Material Design
- Cursor is too small - After I trigger bottom left hot corner and select window, it becomes oversized - Window header is too small and I almost don't see...
On my laptop Lenovo X1 Yoga, if I touch any icon (battery, clock, etc), panel is opened only from the second touch. I don't have such problem if I click...
- Apps could be drag-and-dropped into folders. - Folders could be named. - Apps/folders could be user-sorted via drag and drop or be sorted alphabetically (I'd prefer alphabetic sorting I...
Canonical does it currently with Unity 8 and I'm sure they would help you. I don't know if flatpacks can do this, though.
Create a mouse input grabber that emits a stopMove signal when the mouse button is released. When a shell surface emits onStartMove the compositor sets the grab cursor to move...
Right now it doesn't allow keyboard navigation. An ideal workflow would be: Meta+Space opens the launcher, type in the app name, arrows to move in the results
See https://github.com/lirios/workspace/issues/5
Wayland windows are placed randomly, what if we saved window geometry per appId when the app is closed? This is just an idea, I don't know if we can have...
When running on a touch device the virtual keyboard is mandatory.