memrecall
                                
                                
                                
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                        This future is war. Go back in time to fix it all.
_MEM.RECALL();
This future is war. Go back in time to fix it all.
A platformer for Open Jam 2019.
Controls
- Left/right - movement
 - Up - jump
 - X - flip
 - Z - dash
 
Compiling
Should be as straightforward as:
nimble build
Keep in mind that
rapid's dependencies also
need to be present.
Warning: There's a bug somewhere in nimterop's wrapping process that causes
it to not execute git fetch when GLFW sources are first pulled from GitHub.
The solution is simple: go to rapid's directory, and navigate to src/rapid/lib/glfw_src.
Then, execute git fetch. Running nimble build another time works too.
Contributing
Feel free to contribute new levels and stuff. At the time of writing this, most Atoms are missing and need to be placed into their own rooms.