aglet icon indicating copy to clipboard operation
aglet copied to clipboard

Android

Open UNIcodeX opened this issue 5 years ago • 4 comments

Do you know if or how this would work for Android development? I know they also require a manifest but that's about the extent of my experience with full fledged Android apps. As for different frameworks, I have built and ran some of the Kivy examples and Corona but am very interested in doing something in Nim.

UNIcodeX avatar Oct 19 '19 00:10 UNIcodeX

Currently, I'm working on porting rapid to SDL2. This means that porting to Android should be more or less straightforward, but I currently don't have plans on supporting it, because I have practically no experience in mobile development Porting games made with rapid should work similarly to porting games made with SDL.

liquidev avatar Oct 19 '19 08:10 liquidev

Nice! Nimx looks like it uses SDL2, and mentions building for android targets. It may be of use.

UNIcodeX avatar Oct 21 '19 14:10 UNIcodeX

Something else I found in this regard. A dude uses straight C to push an "app" to Android. Since it's C, it can be meshed with Nim. Thought you may be interested. https://github.com/cnlohr/rawdrawandroid

UNIcodeX avatar May 11 '20 15:05 UNIcodeX

Transferred this issue to aglet's repository, as rapid doesn't deal with low-level stuff such as platform support anymore.

liquidev avatar Nov 01 '20 12:11 liquidev