basemaps
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docs: how to reproduce a tile build?
User Story
In order to build the tileset from scratch as a member of the public I need to know what steps are required.
Acceptance Criteria
- [ ] where to source the data (such as the address points etc.)
- [ ] which commands to run
- [ ] an expectation of the running time and resource requirements.
- [ ] an estimation of the output tileset size (for disk allocation)
Hi @missinglink
We have scheduled effort on improvements to our public documentation over the next 3 months or so but will obviously be balancing that with other priorities as we go.
All of the source data for our vector tiles currently comes from the LINZ Data Service, e.g.: https://github.com/linz/lds-cache/blob/master/src/config.ts#L18
But the code/infrastructure-as-code related to building vector tilesets is not all public at the moment.
:+1: to this - it'd be great to get some more info on how to build the tileset ourselves