btd6farmer
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A tool to make autonomous macros in Bloons Td 6. Relies on OCR and template matchmating for navigation. Made in python
round_area.png might be upscaled to an all-white image which would not be located on the screen. ``` PY C:\Git\btd6farmer\main.py -p C:\Git\btd6farmer\Instructions\Dark_Castle_Hard_Standard\ -d Setting up Bot... Using gameplan located in: C:\Git\btd6farmer\Instructions\Dark_Castle_Hard_Standard...
Added maps COVERED_GARDEN, QUARRY, MIDNIGHT_MANSION and corrected indexes
improvement for #47 if you want 🙃 the image provided was taken in 1080p so you will need to take a new one
- Cannot detect the Level Up screen and freezes - Won't start game on some maps on Easy mode, it is reading 1/40 as "THO" in debug - It is...
In file and in ~terminal~ (Need to think about this) - [x] Win & defeat - [ ] ~Debug mode should take screenshots and save to debug folder for ease...
rn the bot only has abillity timer for obyn which is from round 39 and 51 add for all heros
write tests to prevent possible small unnoticeable issues - Validate gameplans - Validate that all coords are normalized etc...
This PR will include a tool to create gameplans
Should really be considered as a option since the game plans go up in size quite a bit