Guo Ling
Guo Ling
Just so all you know, 16K is supported in the dev branch and will be available in the next version v2.0.
It should be rolled out this month.
[v2.0.0](https://github.com/Tencent/MMKV/releases/tag/v2.0.0) is out.
Hey, I can't help but notice that there are 100k calls to `getAllKeys()` instead of one call. Or did I miss something in JS that handles `map()` differently?
Hey, a quick reminder first. For your code to be compiled on both Android/iOS, you should handle the header differences between these platforms. ```cpp #ifdef __ANDROID__ #include #else #include #endif...
As for the handling of iOS/ObjC codes, you have two choices. 1. Use the ObjC wrapper. In this case, the MMKVCore can be called both by C++ & ObjC. You...
As for the undefined symbol issue, why don't you start small, create an iOS demo project that only uses the MMKVCore pods, calls `mmkv::MMKV::initializeMMKV()`, `mmkv::MMKV::NameSpace()` and stuff, then investigate from...
Your logs are far from enough for meaningful investigation. You should gather ALL logs from MMKV. I recommend using our xlog for logging.
And your version is way too old. Upgrading to the latest version first.
`unSecureUnArchiveObjectWithData` is called when decoding an object.