Lincoln Baxter, III

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@liamdebeasi Ah yeah! Sorry, watch the video clip I attached above. It demonstrates adding an element while the slider is in motion. The size isn't correctly computed until the slider...

PS. FWIW our users love the ability to slide items open. It's a great feature, heavily used even on Desktop.

@liamdebeasi In general though, when rendering many things -- assuming loops are the bane of performance -- isn't it best practice to render as little as possible until necessary (or...

PS. This is a video of the whole hodgepodge put together, using a placeholder to force the width, and then fading the elements in, on first interaction: I think it's...

You could even start rendering the options when the user puts their finger on the item, before they even start a swipe, to prevent any appearance of "nothing here" rendering...

@liamdebeasi That makes sense. And I hope you're right that it won't make a difference to have a "few" extra buttons. I'm just doing the math in my head and...

Oh one last thought regarding this: > the biggest hits to performance will be rendering ion-item-sliding given what we need to do to compute dimensions and get the gesture setup...

One actual last thought (hopefully) I'll leave here -- since this issue has kept me up for a few weeks and I just can't seem to get it off my...

This recording shows just how much impact deferring those options has. Now, performance tuning of those options might be another story, but... in the current state, they seem to matter...

Hey @liamdebeasi, I know you're super busy - sorry to bug you, is the `` refactor still on deck for V6? I have seen some of the gesture fixes come...