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[Godot 4] Use EditorSettings to configure editor terminal

Open lihop opened this issue 2 years ago • 0 comments

Using EditorSettings we can create a new section in the editor settings modal ("Editor" -> "Editor Settings" -> "General") for configuration of the integrated terminal.

This will allow the user to set things such as font, font size, theme, bell settings, bell sound, etc. and re-use these settings across projects.

lihop avatar Jan 14 '23 21:01 lihop