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💎 The missing cheatsheet for Ruby

ruby

Ruby contributions welcome link

Table of Contents

  • The latest news from ruby-lang.org
  • Installation
    • Troubleshooting
      • macOS
    • How to install Ruby
    • How to install ruby gem manager, bundler gem
    • What is a Gemfile and Gemfile.lock
    • How to install a specific version of a particular ruby gem
    • How to update a single gem using Bundler
    • How to update every gem in the Gemfile using Bundler
  • Introduction
  • Reserved Words
  • Comment
  • Operators
  • Variables and Scope
    • Pseudo variables
    • Pre-defined variables
    • Pre-defined global constants
    • How to check scope of variables
  • Conditional structures
    • If elsif else expression
    • unless expression
    • Shorthand
    • Case Expressions
  • Data types
    • How to check the data type
  • Symbol
  • String
    • How to convert String to lower or upper case
    • Helpful methods
  • Integer
    • Helpful methods
  • Range
    • Helpful methods
    • How to use step with Range
  • Methods
    • How to declare a method
    • How to call a method
    • How to define a default value for a method parameter
    • How to use another parameter for the default value
    • How to pass variable length argument to a method parameter
    • Modify object
    • Boolean method
    • Class method
  • Blocks
    • How to check if a block is given
  • Procs
  • Lambdas
  • Blocks VS Procs VS Lambdas
  • Array
    • How to iterate an Array
      • each
      • each_with_index
      • each_with_object
      • each_index
      • map
      • collect
      • while
      • do while
      • for
      • until
      • times
      • upto
      • downto
      • step
      • inject
      • reduce
      • detect
      • find
      • select
      • reject
      • keep_if
      • delete_if
      • drop_while
    • Boolean Enumerable methods
      • all?
      • any?
      • one?
      • none?
      • empty?
    • How to check if a value exists in an Array (include?)
    • How to get array size
    • How to clear an Array
    • How to get the first element of an Array
    • How to get the last element of an Array
    • How to merge two Arrays
    • How to sort an Array
    • How to get the maximum from an Array
    • How to get Array elements using a range
    • How to get first n elements of an Array
    • How to access an element
    • How to remove one or more elements of an Array
    • How to remove duplicate elements from an Array
  • Hash
    • How to group by count
    • What's the difference between Hash.new(0) and {}
    • How to sort a Hash
    • How to get the maximum from a Hash
  • Loop
    • How to break out from loop
    • How to skip inside a loop
    • How to repeat the current iteration
    • How to restart a loop
  • Classes
    • How to inherit a class
    • How to check instance type
    • Print all method names of a class
    • Check if a Class has a particular method
  • Modules
  • Operator Overloading
  • Exception Handling
  • Regular expression
  • Miscellaneous
    • How to generate random number
    • Check the syntax of a Ruby file
    • Concatenate String in a loop
    • CamelCase String split
    • Ruby scripts
  • Platforms that supports Ruby
  • Ruby frameworks
  • My Ruby Articles
  • Books and other resources
  • Bug Reports and Feature Requests
  • Contribution Guidelines
  • Author
  • License

The latest news from ruby-lang.org

Installation

Troubleshooting

macOS

macOS Big Sur (Version 11.3)

List all the installed Ruby versions:

which -a ruby
# /usr/bin/ruby

Get information about currently used Ruby:

ruby -v
# ruby 2.6.3p62 (2019-04-16 revision 67580) [universal.arm64e-darwin20]
gem env

How to install Ruby

First things first, make sure you have Ruby installed on your machine. In case you don’t want to install Ruby natively, you can use docker.

docker run -it --rm ruby:latest
# check which version of Ruby you're running
RUBY_VERSION

Run a specific version of Ruby.

docker run -it --rm ruby:2.7
# check which version of Ruby you're running
RUBY_VERSION

RVM

\curl -sSL https://get.rvm.io | bash -s stable
rvm list
rvm install 3.0.1
rvm install 3.0.0
rvm list
rvm use 3.0.1

How to install ruby gem manager, bundler gem

# access the bash for executing the following commands
docker run -it --rm ruby:latest bash
gem install bundler
bundle -v
gem update bundler
gem uninstall bundler

Further reading

What is a Gemfile and Gemfile.lock

Gemfile is a configuration file for Bundler (also a gem), which contains a list of gems for your project (dependencies).

Further reading

# specify your gems in a Gemfile in your project’s root
ruby '2.5.6'

source 'https://rubygems.org'
gem 'nokogiri'
gem 'rack', '~>1.1'
gem 'rspec', :require => 'spec'
# install all the gems in the Gemfile
bundle install

How to install a specific version of a particular ruby gem

gem install bundler -v 1.17
gem install minitest -v 5.8.4

How to update a single gem using Bundler

bundle update nokogiri

Bundler attempted to update gem_name but its version stayed the same.

  1. Another gem depends on the gem_name.
  2. The version number is specified in your Gemfile for gem_name.
'gem_name', '~> 2.0.5'

How to update every gem in the Gemfile using Bundler

bundle update

Introduction

Ruby is a pure object-oriented and interpreted (executes the code at runtime) programming language invented in the mid-90s by Yukihiro Matsumoto. In Ruby, everything is an object. It is easy to learn with dynamic typing and automatic memory management.

With the idea that programming should be enjoyable for programmers, it was created to increase programmer productivity. It emphasizes the necessity for software to be understood by humans first and computers second.

Ruby will be quite familiar to Python, and Perl developers (and to a lesser extent C# and JavaScript developers) as Ruby was heavily inspired by Perl in certain areas (as was Python). Ruby is less related to languages like C, C++, or Java because these languages are compiled (not interpreted), statically typed, and focused on performance rather than flexibility and conciseness.

Ruby comes with a program that will show the results of any Ruby statements you feed it. Playing with Ruby code in interactive sessions like this is a terrific way to learn the language.

Open up IRB (which stands for Interactive Ruby).

  • If you’re using macOS open up Terminal and type irb, then hit enter.
  • If you’re using Linux, open up a shell and type irb and hit enter.
  • If you’re using Windows, open Interactive Ruby from the Ruby section of your Start Menu.
1.next # 2

To test the above code, type the irb command from your shell to initiate the interpreter.

1_OrzIgbBwYZUmgx3xm-woAg

Reserved Words

__ENCODING__ , __LINE__ , __FILE__ , BEGIN , END , alias , and , begin , break , case , class ,
def , defined? , do , else , elsif , end , ensure , false , for , if , in , module , next , nil ,
not , or , redo, rescue , retry , return , self , super , then , true , undef , unless , until ,
when , while , yield

Further reading

Comment

# single line comment

=begin
multiline
comment
=end

I prefer # for multiline comments because it maintains my style guide and is easier to read.

Operators

Logical operators Bitwise operators Arithmetic operators Assignment operators Comparison operators
No Operator
1 and
2 or
3 not
4 &&
5 ||
6 !
No Operator
1 &
2 |
3 ^
4 ~
5 <<
6 >>
No Operator
1 +
2 -
3 *
4 /
5 %
6 **
No Operator
1 =
2 +=
3 -=
4 *=
5 /=
6 %=
7 **=
No Operator
1 ==
2 !=
3 >
4 <
5 >=
6 <=
7 <=>
8 ===
9 eql?
10 equal?

Variables and Scope

There are five different types of variables. The first character determines the scope.

No Name Scope Example Note
1 [a-z] or _ local count = 10 or _count = 10 Local variables must be initialized.
2 @ instance variable @id = [] Instance variables have the nil value until they are initialized.
3 @@ class variable @@name = [] Class variable must be initialized.
4 $ global variable $version = "0.8.9" Global variables have the nil value until they are initialized.
5 [A-Z] constant PI = 3.14 Constant variables must be initialized and you can change the constant but you will get a warning.
  1. Scope of a local variable is one of
proc{ ... }
loop{ ... }
def ... end
class ... end
module ... end
the entire program (unless one of the above applies)
  1. Scope of an instance variable is
Instance variables cannot be altered except for some methods, and it's distinct to each object of a class.
  1. Scope of a class variable is one of
It can be called from a class by calling ClassName.class_variable, and it's independent of any object of a class.
  1. Scope of a global variable is
It can be referred from anywhere in a program.
  1. Scope of a constant variable is
Accessible outside the class.

Pseudo variables

No Name Note
1 self The receiver object of the current method
2 true Instance of the TrueClass
3 false Instance of the FalseClass
4 nil Instance of the NilClass
5 __FILE__ The name of current source file name
6 __LINE__ The current line number of the current source file

Pre-defined variables

No Name Note
1 $! The exception information message. raise sets this variable.
2 $@ The backtrace of the last exception, which is the array of the String that indicates the point where methods invoked from. The elements in the format like: "filename:line" or "filename:line:in `methodname'" (Mnemonic: where exception occurred at.)
3 $& The String matched by the last successful pattern match in this scope, or nil if the last pattern match failed. (Mnemonic: like & in some editors.) This variable is read-only.
4 $` The String preceding whatever was matched by the last successful pattern match in the current scope, or nil if the last pattern match failed. (Mnemonic: ` often precedes a quoted string.) This variable is read-only.
5 $' The String following whatever was matched by the last successful pattern match in the current scope, or nil if the last pattern match failed. (Mnemonic: ' often follows a quoted string.)
6 $+ The last bracket matched by the last successful search pattern, or nil if the last pattern match failed. This is useful if you don't know which of a set of alternative patterns matched. (Mnemonic: be positive and forward looking.)
7 $1, $2... Contains the subpattern from the corresponding set of parentheses in the last successful pattern matched, not counting patterns matched in nested blocks that have been exited already, or nil if the last pattern match failed. (Mnemonic: like \digit.) These variables are all read-only.
8 $~ The information about the last match in the current scope. Setting this variables affects the match variables like $&, $+, $1, $2.. etc. The nth subexpression can be retrieved by $~[nth]. (Mnemonic: ~ is for match.) This variable is locally scoped.
9 $= The flag for case insensitive, nil by default. (Mnemonic: = is for comparison.)
10 $/ The input record separator, newline by default. Works like awk's RS variable. If it is set to nil, whole file will be read at once. (Mnemonic: / is used to delimit line boundaries when quoting poetry.)
11 $\ The output record separator for the print and IO#write. The default is nil. (Mnemonic: It's just like /, but it's what you get "back" from Ruby.)
12 $, The output field separator for the print. Also, it is the default separator for Array#join. (Mnemonic: what is printed when there is a , in your print statement.)
13 $; The default separator for String#split.
14 $. The current input line number of the last file that was read.
15 $< The virtual concatenation file of the files given by command line arguments, or stdin (in case no argument file supplied). $<.file returns the current filename. (Mnemonic: $< is a shell input source.)
16 $> The default output for print, printf. $stdout by default. (Mnemonic: $> is for shell output.)
17 $_ The last input line of String by gets or readline. It is set to nil if gets/readline meet EOF. This variable is locally scoped. (Mnemonic: partly same as Perl.)
17 $0 Contains the name of the file containing the Ruby script being executed. On some operating systems assigning to $0 modifies the argument area that the ps(1) program sees. This is more useful as a way of indicating the current program state than it is for hiding the program you're running. (Mnemonic: same as sh and ksh.)
18 $* Command line arguments given for the script. The options for Ruby interpreter are already removed. (Mnemonic: same as sh and ksh.)
19 $$ The process number of the Ruby running this script. (Mnemonic: same as shells.)
20 $? The status of the last executed child process.
21 $: The array contains the list of places to look for Ruby scripts and binary modules by load or require. It initially consists of the arguments to any -I command line switches, followed by the default Ruby library, probabl "/usr/local/lib/ruby", followed by ".", to represent the current directory. (Mnemonic: colon is the separators for PATH environment variable.)
22 $" The array contains the module names loaded by require. Used for prevent require from load modules twice. (Mnemonic: prevent files to be doubly quoted(loaded).)
23 $DEBUG The status of the -d switch.
24 $FILENAME Same as $<.filename.
25 $LOAD_PATH The alias to the $:.
26 $stdin The current standard input.
27 $stdout The current standard output.
28 $stderr The current standard error output.
29 $VERBOSE The verbose flag, which is set by the -v switch to the Ruby interpreter.

Option variables: The variables which names are in the form of $-?, where ? is the option character, are called option variables and contains the information about interpreter command line options.

No Name Note
1 $-0 The alias to the $/.
2 $-a True if option -a is set. Read-only variable.
3 $-d The alias to the $DEBUG.
4 $-F The alias to the $;.
5 $-i In in-place-edit mode, this variable holds the extention, otherwise nil. Can be assigned to enable (or disable) in-place-edit mode.
6 $-I The alias to the $:.
7 $-l True if option -lis set. Read-only variable.
8 $-p True if option -pis set. Read-only variable.
9 $-v The alias to the $VERBOSE.

Source

Pre-defined global constants

No Name Note
1 TRUE The typcal true value. All non-false values (everything except nil and false) is true in Ruby.
2 FALSE The false itself.
3 NIL The nil itself.
4 STDIN The standard input. The default value for $stdin.
5 STDOUT The standard output. The default value for $stdout.
6 STDERR The standard error output. The default value for $stderr.
7 ENV The hash-like object contains current environment variables. Setting a value in ENV changes the environment for child processes.
8 ARGF The alias to the $<.
9 ARGV The alias to the $*.
10 DATA The file object of the script, pointing just after the END. Not defined unless the script is not read from the file.
11 VERSION The Ruby version string.
12 RUBY_RELEASE_DATE The relase date string.
13 RUBY_PLATFORM The platform identifier.

Source

How to check scope of variables

defined? count
"local-variable"
defined? @id
"instance-variable"
defined? @@name
"class variable"
defined? $version
"global-variable"
defined? PI
"constant"

Conditional structures

If elsif else expression

temp = 19

if temp >= 25
    puts "hot"
elsif temp < 25 && temp >= 18
    puts "normal"
else
    puts "cold"
end

# output
# normal

unless expression

# The unless is opposite of if, evaluates when the statement is false

name = "rob"

# if name != "bob"
unless name == "bob"
    puts "hello stranger"
else
    puts "hello bob"
end

# output
# hello stranger

Shorthand

count = 1
puts "hello world" if count == 1
# output
# hello world

count = 2
puts "hello universe" if count != 1
# or using unless
puts "hello universe" unless count == 1
# output
# hello universe

Case Expressions

# case returns the value of the last expression executed

case input
# check an integer, 19
when 19
puts "It's 19"
# check a float number, 33.3
when 33.3
puts "It's 33.3"
# check an exact string, "Zaman"
when "Zaman"
puts "Hi Zaman"
when 10
puts "It's 10"
# check against a range
when 7..11
puts "It's between 7 and 11"
# check against multiple values, "coffee"
when "tea", "coffee"
puts "Happy days"
# check against a regular expression, "aA6"
when /^a[A-Z]+[0-6]+$/
puts "It's a valid match"
# check any string by comparing against the String class, "any string"
when String
puts "It's a String"
end

# using short syntax
case input
when 19 then puts "It's 19"
end

# optional fallthrough
case input
when 19 then puts "It's 19"
else
puts "It's not 19"
end

# get the return value
marks = 86

result = case marks
    when 0..49 then "Fail"
    when 50..64 then "Pass"
    when 65..74 then "Credit"
    when 75..84 then "Distinction"
    when 85..100 then "High Distinction"
    else "Invalid marks"
end

puts result
# High Distinction

Data types

No Type Example Class Doc
1 Integer a = 17 a.class > Integer
a.class.superclass > Numeric
link
2 Float a = 87.23 a.class > Float
a.class.superclass > Numeric
link
3 String a = "Hello universe" a.class > String link
4 Array a = [12, 34] a.class > Array link
5 Hash a = {type: "tea", count: 10} a.class > Hash link
6 Boolean a = false
a = true
a.class > FalseClass
a.class > TrueClass
TrueClass
FalseClass
7 Symbol a = :status a.class > Symbol link
8 Range a = 1..3 a.class > Range link
9 Nil a = nil a.class > NilClass link

Further readings

How to check the data type

# both are synonymous
a = 37
a.kind_of? Integer
# true
a.is_a? Integer
# true

Symbol

Symbol objects represent names. Symbols are immutable, which means every symbol is unique, and we can't change it. Referencing the same symbol multiple times is the same as referencing the same object everywhere in your program. As a result, we can save both time and memory by referencing the same memory location.

Symbols as hash keys.

week_days = {sunday: 11, monday: 222}

String

How to convert String to lower or upper case

No Method name Output
1 downcase "HELLO World".downcase
"hello world"
2 upcase "hello worlD".upcase
"HELLO WORLD"
3 capitalize "hEllo wOrlD".capitalize
"Hello world"
4 swapcase "hEllo WOrlD".swapcase
"HeLLO woRLd"

Helpful methods

No Method name Output Note
1 length or size "HELLO World".length
11
"HELLO World".size
11
returns the length of the string
2 reverse "hello worlD".reverse
"Dlrow olleh"
returns the reversed string
3 include? other_str "hEllo wOrlD".include? "w"
true
returns true if the string or charecter is present or otherwise false
4 gsub(pattern, replacement) "hEllo wOrlD".gsub(" ", "_")
"hEllo_wOrlD"
gsub or global substitute substitutes one or more string with provided strings
5 gsub(pattern, hash) "organization".gsub("z", 'z' => 's')
"organisation"
gsub or global substitute substitutes one or more string with provided hash
6 gsub(pattern) { |match| block} "Price of the phone is 1000 AUD".gsub(/\d+/) { |s| '$'+s }
"Price of the phone is $1000 AUD"
gsub or global substitute substitutes one or more string with provided block
7 strip " hEllo WOrlD ".strip
"hEllo WOrlD"
It will remove (trim) any of the following leading and trailing characters: null("\x00"), horizontal tab("\t"), line feed(\n), vertical tab("\v"), form feed(f), carriage return(\r), space(" ")
8 prepend a = "world"
a.prepend("hello ")
"hello world"
Add string before another string
9 insert a = "hello"
a.insert(a.length, " world")
"hello world"
Insert string at a specific position

Integer

Helpful methods

2.even?
# true
3.even?
# false

Range

Ranges allow us to declare data with a beginning and an end, it has two operators to generate ranges.

# .. for creating inclusive ranges

range = 1..10
range.to_a
# output
# [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
# ... for creating exclusive ranges

range = 1...10
range.to_a
# output
# [1, 2, 3, 4, 5, 6, 7, 8, 9]

Helpful methods

No Method name Output
1 cover? (1..5).cover?(5)
true
2 end ('a'..'z').end
"z"
3 first (1..5).first
1
4 first(3) ('A'..'Z').first(2)
["A", "B"]
5 eql? ((0..2).eql?(0..5)
false

How to use step with Range

(1..20).step(2) { |number| puts "#{number}"}
# output
# 1
# 3
# 5
# 7
# 9
# 11
# 13
# 15
# 17
# 19

Methods

A method is a function that takes zero or more parameters and returns a value. Ruby method returns nil by default.

How to declare a method

In Ruby, the last statement evaluated is the return value of that method. The return statement is optional. Depending on your preference, you can choose either of them 👍. I prefer to use the return statement because it's easier to understand.

def method_name(parameter1, parameter2)
    puts "#{parameter1} #{parameter2}"
    parameter1 + parameter2
end

res = method_name(20, 10)
# output
# 30
def method_name(parameter1, parameter2)
    puts "#{parameter1} #{parameter2}"
    return parameter1 + parameter2
end
# output
# 30

How to call a method

res = method_name(parameter1, parameter2)
# In Ruby you can call methods without parentheses
res = method_name parameter1, parameter2

How to define a default value for a method parameter

def method_name(parameter1, parameter2, type = "ADD")
    puts "#{parameter1} #{parameter2}"
    return parameter1 + parameter2 if type == "ADD"
    return parameter1 - parameter2 if type == "SUB"
end

res = method_name(20, 10)
# output
# 30

How to use another parameter for the default value

def method_name(num1, num2 = num1)
    return num1 + num2
end

res = method_name(10)
# output
# 20

How to pass variable length argument to a method parameter

def method_name(type, *values)
    return values.reduce(:+) if type == "ADD"
    return values.reduce(:-) if type == "SUB"
end

numbers = [2, 2, 2, 3, 3, 3]

res = method_name("ADD", *numbers)
# output
# 15

res = method_name("SUB", *numbers)
# output
# -11

# or you can provide the values like this
res = method_name("ADD", 2, 2, 2, 3, 3, 3)
# output
# 15

Modify object

The ! is used after the method when you want to modify the object.

a = ["Drama",
"Mystery",
"Crime",
"Sci-fi",
"Disaster",
"Thriller"]
a.sort
puts a
# we didn't modify the object
# Drama
# Mystery
# Crime
# Sci-fi
# Disaster
# Thriller

a.sort!
puts a
# modify the object
# Crime
# Disaster
# Drama
# Mystery
# Sci-fi
# Thriller

Boolean method

In ruby methods that end with a question mark (?) are called boolean methods, which either returns true or false.

"some text".nil?
# false
nil.nil?
# true

You can have your own boolean methods.

def is_vowel?(char)
    ['a','e','i','o','u'].include? char
end

is_vowel? 'a'
# true
is_vowel? 'b'
# false

Class method

A class method is a class-level method. There are multiple ways of defining a class method.

class Mobile
    def self.ring
        "ring ring ring..."
    end
end

Mobile.ring
class Mobile
    def Mobile.ring
        "ring ring ring..."
    end
end

Mobile.ring
class Mobile
    class << self
    def ring
        "ring ring ring..."
       end
    end
end

Mobile.ring

A class method is an instance method of the class object. When a new class is created, an object of type Class is initialized and assigned to a global constant (Mobile in this case).

Mobile = Class.new do
    def self.ring
        "ring ring ring..."
    end
end

Mobile.ring
Mobile = Class.new

class << Mobile
    def ring
        "ring ring ring..."
    end
end

Mobile.ring

Blocks

Codes between do and end (for multiline) or curly brackets { and } (for a single line) are called blocks, and they can have multiple arguments defined between two pipes (|arg1, arg2|). A block can be passed as a method parameter or can be associated with a method call. A block returns the last evaluated statement.

# return value
def give_me_data
    data = yield
    puts "data = #{data}"
end

give_me_data { "Big data" }

# output
# data = Big data
# single line block
salary = [399, 234, 566, 533, 233]
salary.each { |s| puts s }

# puts s = block body
# |s| = block arugments
# multiline block
salary.each do |s|
    a = 10
    res = a * s
    puts res
end

# block body
# a = 10
# res = a * s
# puts res

# block arugments
# |s|

Methods can take blocks implicitly and explicitly. If you want to call a block implicitly use the yield keyword. Yield finds the block and calls the passed block. Since you can pass implicit blocks, you don't have to call yield, and the block will be ignored.

# passing a block implicitly
def give_me_data
    puts "I am inside give_me_data method"
    yield
    puts "I am back in give_me_data method"
end

give_me_data { puts "Big data" }

# output
# I am inside give_me_data method
# Big data
# I am back in give_me_data method

# call multiple times
def give_me_data
    yield
    yield
    yield
end

give_me_data { puts "Big data" }

# output
# Big data
# Big data
# Big data

# call with block arguments

def give_me_data
    yield 10
    yield 100
    yield 30
end

give_me_data { |data| puts "Big data #{data} TB" }

# output
# Big data 10 TB
# Big data 100 TB
# Big data 30 TB

# call with multiple block arguments

def give_me_data
    yield "Big data", 10, "TB"
    yield "Big data", 100, "GB"
    yield "Big data", 30, "MB"
end

give_me_data { |text, data, unit| puts "#{text} #{data} #{unit}" }

# output
# Big data 10 TB
# Big data 100 GB
# Big data 30 MB

#  block will try to return from the current context
give_me_data
    puts "I am inside give_me_data method"
end

def test
    puts "I am inside test method"
    give_me_data { return 10 } # code returns from here
    puts "I am back in test method"
end

return_value = test

# output
# I am inside test method
# I am inside give_me_data method
# 10
# passing a block explicitly by using an ampersand parameter, here we are explicitly defining the method with block parameter and calling it
def give_me_data(&block)
    block.call
    block.call
end

give_me_data { puts "Big data" }

# output
# Big data
# Big data

How to check if a block is given

block parameter is mandatory when you call yield inside a method; otherwise, it will raise an exception

def give_me_data
    yield
end

give_me_data

# output
# LocalJumpError: no block given (yield)

# you can use block_given? method to handle the exception and make the block optional

def give_me_data
    return "no block" unless block_given?
    yield
end

give_me_data { puts "Big data" }
give_me_data

# output
# Big data

def give_me_data(&block)
    block.call if block
end

give_me_data { puts "Big data" }
give_me_data

# output
# Big data

Procs

A proc is like a block that can be stored in a variable.

p = Proc.new { puts "Hello World" }

def give_me_data(proc)
    proc.call
end

give_me_data p

# output
# Hello World

# arbitrary arguments
p = Proc.new { |count| "Hello World " * count }

def give_me_data(proc)
    proc.call 5, 2
end

give_me_data p

# output
# "Hello World Hello World Hello World Hello World Hello World "

#  proc will try to return from the current context
p = Proc.new { return 10 }
p.call

# output
LocalJumpError: unexpected return

# because you can’t return from the top-level context

def give_me_data
    puts "I am inside give_me_data method"
    p = Proc.new { return 10 }
    p.call # code returns from here
    puts "I am back in give_me_data method"
end

return_value = give_me_data
puts return_value

# output
# I am inside give_me_data method
# 10

Lambdas

Lambda is an anonymous function, wrap the lambda with do and end (for multiline) or curly brackets { and } (for a single line). Lambda returns the last evaluated statement.

# there are multiple ways to declare a lambda
l = lambda { puts "Hello World" }
# shorthand
l = -> { puts "Hello World" }

# call the lambda
l.call

# output
# Hello World

# there are multiple ways you can call a lambda
l.()
l[]

# strict arguments
l = -> (count) { "Hello World " * count }
l.call 5

# output
# "Hello World Hello World Hello World Hello World Hello World "

l.call 5, 2

# output
wrong number of arguments (given 2, expected 1)

# lambdas return from the lambda itself, like a regular method
l = -> { return 10 }
l.call

# output
# 10

def give_me_data
    puts "I am inside give_me_data method"
    l = -> { return 10 }
    l.call
    puts "I am back in give_me_data method"
end

return_value = give_me_data
puts return_value

# output
# I am inside give_me_data method
# I am back in give_me_data method
# nil # because puts return nil

Blocks VS Procs VS Lambdas

All of them are used for executing a single line or multiline code.

Name Object Example Object type When to use
Blocks No { puts "Hello World" } - 1. when you want to pass blocks of code to a methods
2. arbitrary arguments
3. blocks return from the current method
Procs Yes p = Proc.new { puts "Hello World" } p.class
Proc
p.lambda?
false
1. similar to blocks but can store in variables
2. arbitrary arguments
3. Procs return from the current method
Lambdas Yes l = lambda { puts "Hello World" } l.class
Proc
l.lambda?
true
1. it's a proc but acts like methods and can be stored in variables
2. strict arguments
3. lambdas return from the lambda itself

Array

Unlike other programming languages like Java, Ruby only has dynamic arrays but no static arrays. That means you don’t have to worry about the size of the array while adding new values.

There are multiple ways we can Initialize an empty array.

array = Array.new
# or
array = []

Fill an array with the initial size and a default object.

numbers = Array.new(3, 7)
# [7, 7, 7]
# or
numbers = [7, 7, 7]
# [7, 7, 7]
# or
numbers = []
numbers.fill(7, 0..2)
# [7, 7, 7]

How about an array with different hashes? No problem, Ruby has you covered!

array_with_hashes = Array.new(2) { {} }
# [{}, {}]
array_with_hashes[0][:name] = "Bob"
array_with_hashes[0][:id] = 10
# [{:name=>"Bob", :id=>10}, {}]

Let’s talk about 2D arrays briefly.

temperature_data = [
                     ["A908", 38],
                     ["A909", 37],
                     ["A910", 38],
                   ]
temperature_data[0]
# ["A908", 38]
temperature_data[0][0]
# "A908"
temperature_data[0][1]
# 38

Array indexing starts at 0. A negative index is relative to the end of the array, so -1 is the last element of the array, -2 is the second last element in the array, and so on.

numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
puts numbers[0]
# 1
puts numbers[-1]
# 10

# numbers.at
puts numbers.at(0)
# 1

Add values at the end of the array.

numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
numbers.push(11)
# [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11]
numbers.push(12, 13, 14)
# [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]

Add values at the start of the array.

numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
numbers.unshift(0)
# [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
numbers.unshift(-3, -2, -1)
# [-3, -2, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10]

Insert values at the given index.

numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
numbers.insert(0, 0)
# [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
numbers.insert(0, -3, -2, -1)
# [-3, -2, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10]

numbers.insert(-1, 12, 13, 14)
# [-3, -2, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 12, 13, 14]
numbers.insert(-4, 11)
# [-3, -2, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14]

How about a block to populate the values of an array?

numbers = Array.new(10) { |n| n = n * 2 }
# [0, 2, 4, 6, 8, 10, 12, 14, 16, 18]

It gets easier to fill an array.

numbers = Array(100..110)
# [100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110]
# or we can convert a range to an array
(100..110).to_a
# [100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110]

How to iterate an Array

There are multiple ways you can iterate an Array.

No Name When to use
1 each when you want to just iterate
2 each_with_index when you want both index and value
3 each_with_object when you want to build a hash or reduce a collection to one object. It Iterates the given block for each element with an arbitrary object given and returns the first given object. It only works with a mutable object like Hash but not an immutable object like integer
4 each_index when you want just the indexes
5 map returns an array containing the values returned by the block
6 collect same as map
7 while when you want to iterate for a certain number of times
8 do while when you want to iterate until something happens
9 for similar to each_with_index
10 until when you want to iterate until something happens
11 times when you want to iterate n number of times
12 upto when you want to iterate upto n, starting from m, both inclusive, where n >= m. when n < m it will run zero times
13 downto when you want to iterate downto n, starting from m, both inclusive, where n <= m. when n > m it will run zero times
14 step when you want to iterate upto or downto n by incrementing or decrementing x steps starting from m, both inclusive. the default value of step is 1 and for n it's infinity
15 inject when you want a single value. helpful when you want to accumulate, concatenate
16 reduce reduce and inject methods are aliases
17 detect returns the first item if matched the condition, returns nil otherwise. helpful when you are looking for something based on a business logic
18 find find and detect methods are aliases
19 select adds value to a new array if your block returns true, returns [] otherwise. helpful when you are looking for a subset
20 reject removes a value from a new array if your block returns true, returns [] otherwise. helpful when you are looking for a subset
21 keep_if keeps a value in the original array if your block returns true
22 delete_if removes a value from the original array if your block returns true
23 drop_while drops elements up to but not including for the first element which the block returns nil or false and returns an array containing the remaining elements

each

# when you have single line block
salary = [399, 234, 566, 533, 233]
salary.each { |s| puts s }
# output
# 399
# 234
# 566
# 533
# 233
# when you have a multiline block, you can replace the curly brackets {} with do and end
salary.each do |s|
  a = 10
  res = a * s
  puts res
end
# output
# 3990
# 2340
# 5660
# 5330
# 2330

# or you can do the same thing just using curly brackets {} and semicolons as separators instead of new lines
salary.each { |s| a = 10 ; res = a * s ; puts res }

each_with_index

salary = [399, 234, 566, 533, 233]
salary.each_with_index { |value, index| puts "#{index} #{value}" }
# output
# 0 399
# 1 234
# 2 566
# 3 533
# 4 233

each_with_object

colors = [{color: "red", count: 3}, {color: "red", count: 5}, {color: "black", count: 4}]
colors.each_with_object(Hash.new(0)) { |color, hash| hash["color_"+color[:color]] = color[:color].upcase; hash["count_"+color[:color]] += color[:count] }
# output
{"color_red"=>"RED", "count_red"=>8, "color_black"=>"BLACK", "count_black"=>4}

[1, 2, 3].each_with_object(0) { |number, sum| sum += number}
# output
# 0
# beacuse 0 is immutable, since the initial object is 0, the method returns 0

each_index

salary = [399, 234, 566, 533, 233]
salary.each_index { |i| puts i}
# output
# 0
# 1
# 2
# 3
# 4

map

salary = [399, 234, 566, 533, 233]
salary.map { |s|  s * 10  }
# returns
# [3990, 2340, 5660, 5330, 2330]

# on the other hand each returns the originl values
salary = [399, 234, 566, 533, 233]
salary.each { |s|  s * 10  }
# returns
# [399, 234, 566, 533, 233]

collect

salary = [399, 234, 566, 533, 233]
salary.collect { |s| s > 400 }
# output
# [false, false, true, true, false]

while

planets = ["Mercury", "Venus", "Earth", "Mars", "Jupiter", "Saturn", "Uranus", "Neptune"]
index = 0
while index < planets.size
    puts "#{planets[index]}"
    index += 1
end
a = 1
star = '*'
while a <= 10
    puts star
    star += '*'
    a += 1
end

do while

planets = ["Mercury", "Venus", "Earth", "Mars", "Jupiter", "Saturn", "Uranus", "Neptune"]
index = 0
loop do
    puts "#{planets[index]}"
    index += 1
    break if planets[index] == "Mars" or index > planets.size
end

for

for value in [2, 3, 5, 7]
    puts value
end

until

planets = ["Mercury", "Venus", "Earth", "Mars", "Jupiter", "Saturn", "Uranus", "Neptune"]
index = planets.size - 1
until index < 0
    puts "#{planets[index]}"
    index -= 1
end
a = 1
star = '*'
until star.length > 10
    puts star
    star += '*'
    a += 1
end

times

10.times { puts "#{rand(1..100)}"}
# output
# will print 10 random numbers
# just because you can doesn't mean you should iterate an array like this
data_sample = [2, 3, 5, 7]
data_sample.size.times { |index| puts "#{data_sample[index]}" }
# output
# 2
# 3
# 5
# 7

upto

data_sample = [2, 3, 5, 7]
0.upto((data_sample.size - 1) / 2) { |index| puts "#{data_sample[index]}" }
# output
# 2
# 3

downto

data_sample = [2, 3, 5, 7]
(data_sample.size - 1).downto(data_sample.size / 2) { |index| puts "#{data_sample[index]}" }
# output
# 7
# 5

step

1.step(20, 2) { |number| puts "#{number}"}
# output
# 1
# 3
# 5
# 7
# 9
# 11
# 13
# 15
# 17
# 19
19.step(1, -2) { |number| puts "#{number}"}
# output
# 19
# 17
# 15
# 13
# 11
# 9
# 7
# 5
# 3
# 1

inject

numbers = [2, 2, 2, 2, 2]
numbers.inject{ |res, n| res + n }
# output is the result of the sum of all numbers
# if you do not set an initial value for res, then the first element of the array is used as the initial value of res
# 10

# now set the value of res with 11
numbers = [2, 2, 2, 2, 2]
numbers.inject(11) { |res, n| res + n }
# so 11 + 2, 13 + 2, 15 + 2, 17 + 2 and 19 + 2
# 21

# using symbol
numbers = [2, 2, 2, 2, 2]
numbers.inject(:+)
# output
# 10

# using initial value and a symbol
numbers = [2, 2, 2, 2, 2]
numbers.inject(11, :+)
# output
# 21

reduce

numbers = [2, 2, 2, 2, 2]
numbers.reduce(11, :+)
# output
# 21

detect

planets = ["Mercury", "Venus", "Earth", "Mars", "Jupiter", "Saturn", "Uranus", "Neptune"]
planets.detect { |name| name.start_with?("E") and name.end_with?("h") }
# output
# Earth

salary = [399, 234, 566, 533, 233]
salary.detect { |s| s > 1000 }
# output
# nil

find

planets = ["Mercury", "Venus", "Earth", "Mars", "Jupiter", "Saturn", "Uranus", "Neptune"]
planets.find { |name| name.start_with?("E") and name.end_with?("h") }
# output
# Earth

select

numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
numbers.select { |n| n % 2 == 0 }
# now you have an array of even numbers, how cool is that
# [2, 4, 6, 8, 10]
# returns an empty array if there is no value that satisfy your logic
[1, 1, 1].select { |n| n % 2 == 0 }
# no even numbers
# []

reject

numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
numbers.reject { |n| n % 2 == 0 }
# reject if the number is even, so now we have an array of odd numbers
# [1, 3, 5, 7, 9]

keep_if

numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
numbers.keep_if { |n| n % 2 == 0 }
# numbers array holds only even numbers
# [2, 4, 6, 8, 10]

delete_if

numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
numbers.delete_if { |n| n % 2 == 0 }
# numbers array holds only odd numbers
# [1, 3, 5, 7, 9]

drop_while

numbers = [1, 2, 3, 1, 2, 3, 0]
numbers.drop_while { |n| n < 3 }
# is 3 less than 3, returns false, so drop 1, 2
# [3, 1, 2, 3, 0]

Boolean Enumerable methods

No Name When to use
1 all? when you want to check if all the elements satisfy your condition
2 any? when you want to check if at least one item satisfies your condition
3 one? when you want to check if precisely one element satisfies your requirement
4 none? when you want to check if none of the items satisfy your condition, opposite of all?
5 empty? when you want to check if the object is empty or not
6 include? when you want to check if the element exists in the object

all?

[2, 4, 6, 8, 10].all? { |num| num % 2 == 0 }
# true
[1, 4, 6, 8, 10].all? { |num| num % 2 == 0 }
# false

any?

[1, 3, 5, 7, 10].any? { |num| num % 2 == 0 }
# true
[1, 3, 5, 7, 19].any? { |num| num % 2 == 0 }
# false

one?

[1, 3, 2, 5, 7].one? { |num| num % 2 == 0 }
# true
[1, 3, 2, 5, 4].one? { |num| num % 2 == 0 }
# false

none?

[1, 3, 5, 7, 9].none? { |num| num % 2 == 0 }
# true
[2, 3, 5, 7, 9].none? { |num| num % 2 == 0 }
# false

empty?

[].empty?
# true
[1, 3, 5, 7, 9].empty?
# false

How to check if a value exists in an Array (include?)

planets = ["Mercury", "Venus", "Earth", "Mars", "Jupiter", "Saturn", "Uranus", "Neptune"]
planets.include? "Mars"
# output
# true

planets.include? "Pluto"
# output
# false

How to get array size

# you can either use size or length, both are synonymous
planets = ["Mercury", "Venus", "Earth", "Mars", "Jupiter", "Saturn", "Uranus", "Neptune"]
planets.size
# output
# 8

planets.length
# output
# 8

How to clear an Array

numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
numbers.clear
# output
# []

How to get the first element of an Array

numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
numbers[0]
# or
numbers.first
# output
# 1

How to get the last element of an Array

numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
numbers[-1]
# or
numbers.last
# output
# 10

How to merge two Arrays

a = ["tom", "mot", "otm"]
b = [2, 3, 5]

a.zip(b)

# outout
# [["tom", 2], ["mot", 3], ["otm", 5]]

How to sort an Array

primes = [7, 2, 3, 5]
sorted_primes = primes.sort
puts "#{sorted_primes}"
# output
# [2, 3, 5, 7]

or in-place sort

primes = [7, 2, 3, 5]
primes.sort!
puts "#{primes}"
# output
# [2, 3, 5, 7]
planets = ["Mercury", "Venus", "Earth", "Mars", "Jupiter", "Saturn", "Uranus", "Neptune"]
planets.sort
# output
# ["Earth", "Jupiter", "Mars", "Mercury", "Neptune", "Saturn", "Uranus", "Venus"]

planets.sort_by { |p| p }
# output
# ["Earth", "Jupiter", "Mars", "Mercury", "Neptune", "Saturn", "Uranus", "Venus"]

planets.sort_by { |p| p.length }
# output
# ["Mars", "Earth", "Venus", "Saturn", "Uranus", "Neptune", "Jupiter", "Mercury"]

How to get the maximum from an Array

primes = [7, 2, 3, 5]
primes.max_by { |p| p }
# output
# 7

How to get Array elements using a range

# numbers[start..end], both index are inclusive
puts numbers[0..3]
# 1
# 2
# 3
# 4

# numbers[start..end], end index is exclusive
puts numbers[0...3]
# 1
# 2
# 3

# or numbers[start..length]
puts numbers[0, 1]
# 1

How to get first n elements of an Array

primes = [7, 2, 3, 5]
primes.take(3)
# [7, 2, 3]

How to access an element

primes = [7, 2, 3, 5]
primes.fetch(3)
# 5
# Fetch will throw an error if the element does not exist
primes.fetch(10)
# (index 10 outside of array bounds: -4...4)
# or get an default value
primes.fetch(10, -1)
# -1

How to remove one or more elements of an Array

Remove first n elements.

primes = [7, 2, 3, 5]
primes.drop(3)
# [5]

Remove first element.

primes = [7, 2, 3, 5]
primes.shift
# [2, 3, 5]

Remove last element.

primes = [7, 2, 3, 5]
primes.pop
# [7, 2, 3]

Remove element with an Index.

primes = [7, 2, 3, 5]
primes.delete_at(-1)
# [7, 2, 3]

Remove all occurrences of an element.

primes = [7, 2, 3, 5, 5]
primes.delete(5)
# [7, 2, 3]

How to remove duplicate elements from an Array

numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 1]
numbers.uniq
# [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]

Hash

Let's start with some basic operations. Below we have an example of how to initialize an empty hash.

students = Hash.new
or
students = {}

Here we have an empty hash, without any key-value pairs. Now the question is, what if someone wants to access a key that does not exist in the hash? Well, the answer is nil, which is the default value.

puts "#{students[:name]}"
# nil

Let’s add some values to the hash using symbols. There are two ways to declare symbols as keys.

students = Hash.new
students = {name: 'John', email: '[email protected]'}
puts "#{students[:name]}"
# or
students = Hash.new
students = {:name => 'John', :email => '[email protected]'}
puts "#{students[:name]}"

I prefer the former one because I’ve to type less! How about initializing with default values, here we have initialized an empty hash with a default value of “no email” for every key.

students = Hash.new("no data")
puts "#{students[:email]}"
# no email
# or
students = Hash.new
students.default = "no data"
puts "#{students[:email]}"
# no email

The Hash.new() creates a single default object for every key. That’s why by altering it for one key changes for other keys as well. For example, when we change the default value for the key id, it affects other unassigned key’s default value, in this case, name.

students = Hash.new("no data")
students[:email] = "[email protected]"
puts "#{students[:email]}"
# [email protected]
puts "#{students[:id]}"
# no data
puts "#{students[:name]}"
# no data
students[:id].upcase!
puts "#{students[:email]}"
# [email protected]
puts "#{students[:id]}"
# NO DATA
puts "#{students[:name]}"
# NO DATA

If the above code behavior is not desired, you can use Hash.new {|hash, key| block } instead. This method creates a default object each time for different keys.

students = Hash.new {|hash, key| hash[key] = "no data" }
students[:email] = "[email protected]"
puts "#{students[:email]}"
# [email protected]
puts "#{students[:id]}"
# no data
puts "#{students[:name]}"
# no data
students[:id].upcase!
puts "#{students[:email]}"
# [email protected]
puts "#{students[:id]}"
# NO DATA
puts "#{students[:name]}"
# no data

In short, Hash.new(some_value) sets a default value of some_value for every key that does not exist in the hash, Hash.new {|hash, key| block } creates a new default object for every key that does not exist in the hash, and Hash.new() or {} sets nil for every key.

How to group by count

numbers = [1, 1, 1, 2, 4, 65, 55, 54, 55]
freq_hash = numbers.each_with_object(Hash.new(0)) { |number, hash| hash[number] += 1 }
puts "#{freq_hash}"
# output
# {1=>3, 2=>1, 4=>1, 65=>1, 55=>2, 54=>1}

or

numbers = [1, 1, 1, 2, 4, 65, 55, 54, 55]
freq_hash = Hash.new(0)
numbers.each { |number| freq_hash[number] += 1 }
puts "#{freq_hash}"
# output
# {1=>3, 2=>1, 4=>1, 65=>1, 55=>2, 54=>1}

or from Ruby 2.7+

numbers = [1, 1, 1, 2, 4, 65, 55, 54, 55]
numbers.tally
# output
# {1=>3, 2=>1, 4=>1, 65=>1, 55=>2, 54=>1}

What's the difference between Hash.new(0) and {}

# Hash.new(0) sets a default value of 0 for every key that do not exist in the hash.
# {} or Hash.new() sets nil for every key

h1 = Hash.new(0)
h1[:count] += 1
puts "#{h1[:count]}"
# output
# 1

puts "#{h1[:new_key]}"
# output
# 0

h2 = {}
h2[:count] += 1
# error
undefined method `+' for nil:NilClass

How to sort a Hash

hash = {e: 2, d: 3, c: 5, b: 7, a: 11}
hash.sort
# output
# [[:a, 11], [:b, 7], [:c, 5], [:d, 3], [:e, 2]]

hash.sort_by { |k, v| k }
# output
# [[:a, 11], [:b, 7], [:c, 5], [:d, 3], [:e, 2]]

hash.sort_by { |k, v| v }
# output
# [[:e, 2], [:d, 3], [:c, 5], [:b, 7], [:a, 11]]

How to get the maximum from a Hash

hash = {e: 2, d: 3, c: 5, b: 7, a: 11}
hash.max_by { |k, v| v }
# output
# [:a, 11]

Loop

How to break out from loop

# by using break keyword
salary = [399, 234, 566, 533, 233]
salary.each do |s|
    break if s == 566
    puts s
end
#output
# 399
# 234

How to skip inside a loop

# by using next keyword
salary = [399, 234, 566, 533, 233]
salary.each do |s|
    next if s == 533
    puts s
end
# output
# 399
# 234
# 566
# 233

How to repeat the current iteration

data = [456, 3000]
retry_count = 0
status = "network failure"
sum = 0
data.each do |d|
    if retry_count == 3
        status = "connection established"
        retry_count = 0
        redo
    elsif status == "network failure" and retry_count < 5
        puts "network failure #{retry_count}"
        retry_count += 1
        redo
    elsif status == "connection established"
        puts d
        sum += d
    end
end

# output of sum
# 3456

How to restart a loop

numbers = [2, 2, 44, 44]
sum = 0
begin
    numbers.each do |s|
        if rand(1..10) == 5
            puts "hi 5, let's do it again!"
            sum = 0
            raise "hi 5"
        end
        puts s
        sum += s
    end
rescue
    retry
end

Classes

class Person
    # when you create a new object, it looks for a method named initialize and executes it, like a constructor in java
    # def initialize(name, number)
    #    @name = name
    #    @number = number
    # end

    # instance variable
    # @name

    # class variable
    # @@count

    # attr_accessor acts as a getter and setter for the following instance attributes
    attr_accessor :name, :number

    # class variable must be initialized
    @@count = 0

    def self.count
        @@count
    end

    def self.count=(count)
        @@count = count
    end

    def initialize
        @@count += 1
    end
end

# create an instance of the Person class
p1 = Person.new

# set attributes of the Person class
p1.name = "Yukihiro Matsumoto"
p1.number = 9999999999

# get attributes of the Person class
puts "#{p1.name}"
puts "#{p1.number}"
puts "#{Person.count}"

# Yukihiro Matsumoto
# 9999999999
# 1

p2 = Person.new
p2.name = "Yukihiro Matsumoto"
p2.number = 9999999999

# get attributes of the Person class
puts "#{p2.name}"
puts "#{p2.number}"
puts "#{Person.count}"

# Yukihiro Matsumoto
# 9999999999
# 2

# set class variable
Person.count = 3
puts "#{Person.count}"
# 3

How to inherit a class

class Person
    attr_accessor :name, :number
end

# use < symbol to inherit methods and attributes from the parent class
class Student < Person
    attr_accessor :id
end

s = Student.new

s.name = "James Bond"
s.number = 700
s.id = 678

puts "#{p.name}"
James Bond

puts "#{p.number}"
700

puts "#{p.id}"
678

How to check instance type

# Returns true if the object is an instance of the given class, not a subclass or superclass
class Vehicle; end
class Car < Vehicle; end
class Audi < Car; end

car = Car.new
car.instance_of? Vehicle
false
car.instance_of? Car
true
car.instance_of? Audi
false

a = 7
a.instance_of? Integer
true
a.instance_of? Numeric
false

Print all method names of a class

puts (String.methods).sort
# Exclude methods that are inherited from Object class
puts (String.methods - Object.public_instance_methods).sort

Check if a Class has a particular method

String.respond_to?(:prepend)
true
String.respond_to?(:append)
false

Modules

Modules are used for combining similar methods, so that other classes or modules can use it. You can not instantiate a module (like abstract classes in Java)

module MyRandomHelper
    def roll_dice
      rand(1..6)
    end
end

class Person
    attr_accessor :name, :number
end

class Player < Person
    include MyRandomHelper
    attr_accessor :score
end

p = Player.new
p.roll_dice
TODO

Operator Overloading

class Vector
    attr_accessor :x, :y

     def initialize(x, y)
        @x = x
        @y = y
    end

    def +(second)
        Vector.new(@x + second.x, @y + second.y)
    end

    def -(second)
        Vector.new(@x - second.x, @y - second.y)
    end

    def *(second)
        Vector.new(@x * second.x, @y * second.y)
    end

    def /(second)
        Vector.new(@x / second.x, @y / second.y)
    end

    def to_s
        return "(#{@x}, #{@y})"
    end

end
v1 = Vector.new(5, 10)
v2 = Vector.new(4, 9)

puts v1 + v2
puts v1 - v2
puts v1 * v2
puts v1 / v2

Exception Handling

begin
    puts 'before the raise'
    raise 'raise an exception'
    puts 'after the raise'
rescue
    puts 'rescued'
end
begin
    raise StandardError, 'standard error occurred'
rescue StandardError => e
    puts "#{e.class}: #{e.message}"
    puts e.backtrace.inspect
end

$! contains the raised exception $@ contains the exception backtrace

begin
    raise StandardError, 'standard error occurred'
rescue StandardError
    puts "#{$!.class}: #{$!.message}"
    puts "#{$@}"
end

retry re-executes the code inside begin end block

retry_count = 1

begin
    puts "retry count: #{retry_count}"
    retry_count += 1
    raise 'raise an exception'
rescue
    retry if retry_count <= 5
end

Custom exception

class MyException < Exception
end

begin
    raise MyException, 'my exception occurred'
rescue MyException
    puts "#{$!.class}: #{$!.message}"
    puts "#{$@}"
end

Catch multiple exceptions

begin
    raise 'i am a string'.call
rescue NoMethodError => e
    puts "#{$!.class}: #{$!.message}"
rescue ZeroDivisionError => e
    puts "#{$!.class}: #{$!.message}"
end

Further readings

Regular expression

a = "Better a diamond with a flaw than a pebble without"
a[/(\w+)/]

# output
# "Better"

a[/(\w+) (\w+)/]

# output
# "Better a"

a[/(?<one>\w+) (?<two>\w+)/, :two]
# output
# "a"

Miscellaneous

How to generate random number

rand(max=0)

# when calling it without an argument, rand returns a floating point number between 0.0 (including) and 1.0 (excluding), under the hood max.to_i.abs == 0
rand

# output
# 0.055758056734957595

# when the argument value is greater than or equal to 1, rand returns a integer between 0 (including) and that number (excluding), under the hood max.to_i.abs >= 1
rand(100)

# output
# 7

# generating number between 2 numbers both inclusive
rand(150..170)

# output
# 167

# generating number between 2 numbers, the last number is not inclusive
rand(1...10)

# output
# 4

Check the syntax of a Ruby file

ruby -c filename.rb

Concatenate String in a loop

words = ["Lorem", "ipsum", "dolor", "sit", "amet"]
words.map { |word| word.downcase }.join(' ')

# output
# "lorem ipsum dolor sit amet"

CamelCase String split

sentence = "ThereIsNoSpoon"
words = sentence.split(/(?=[A-Z])/)

# output
# ["There", "Is", "No", "Spoon"]

Ruby scripts

ruby-scripts

Platforms that supports Ruby

  1. Heroku
  2. Vercel
  3. AWS Lambda
  4. Fly.io

Ruby frameworks

  1. Ruby on Rails
  2. Sinatra
  3. Padrino

My Ruby Articles

  1. A Beginner’s Guide To Ruby
  2. 17 Useful Ruby String Methods to Clean and Format Your Data
  3. How to Deploy a Ruby Serverless Function to Vercel
  4. Useful Ruby Array Methods to Manage Your Data
  5. An Introduction to Ruby Hashes
  6. How to Dockerize an Existing Sinatra Application
  7. How To Dockerize an Existing Ruby on Rails Application
  8. How To Parse Data Using Ruby and Selenium

Books and other resources

  1. Ruby doc
  2. How to use Ruby’s English and/or operators without going nuts
  3. What is attr_accessor in Ruby?
  4. Ruby Module Mixin Awesomeness
  5. Tutorials
  6. Pattern matching - New feature in Ruby 2.7
  7. Awesome Ruby Blogs
  8. Ruby Scripts
  9. Awesome Ruby
  10. Ruby Bookmarks
  11. Code With Jason

Bug Reports and Feature Requests

Please create an issue with as much information you can. Thank you.

Contribution Guidelines

contribution guidelines

Author

Mahbub Zaman (https://mahbub.ninja)

License

MIT License

Jul-16-2019 22-21-31