lidgren-network-gen3
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Is it still possible to build for Unity?
I was seeing if I could update our Unity dll of lidgren and after fixing the issue posted here https://github.com/lidgren/lidgren-network-gen3/issues/107 I still had errors building with stuff like MapToIPv6 and DualMode... has anyone resolved this or not possible in the current state?
Our fork should build on .NET Standard 2.1, which should be fine for Unity if you're using a modern version. I can't say I've tested it though since I don't use Unity.
Our fork should build on .NET Standard 2.1, which should be fine for Unity if you're using a modern version. I can't say I've tested it though since I don't use Unity.
Ah cool, is your fork in production use and stable? Could definitely check it out.
We use it for our game/engine. Not the most professionally made project but ah well.