lila
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update server-side analysis when local eval becomes deeper
Exact URL of where the bug happened
https://lichess.org/JNFvqoQs#46
Steps to reproduce the bug
run analysis, wait for it to end, go forward a few moves, wait, and eval at higher depth will often show that a mistake or inaccuracy or good move were actually not such
What did you expect to happen?
take long to run analysis but but do so at a higher depth on the first run
What happened instead?
run analysis, wait for it to end, go forward a few moves, wait, and eval at higher depth will often show that a mistake or inaccuracy or good move were actually not such
Operating system
macos
Browser and version (or alternate access method)
Chrome, Safari, doesn't seem to matter
Additional information
Toggling the shown lines from 1 to more and back to one, often will trigger engine to "wake up" and skyrocket the shown depth value (I.E.: depth 23 to 35, relatively very quickly)...
This seems similar to the discussion in #9119
@dav1312 perhaps. I'm no lichess/fishnet expert. All I can say is, as a user, it's quite confusing as of now. Would be great to have an option such as "run full game analysis at depth N", where N is a number of my choice, and of course if I choose a higher number, the analysis will take longer, but I'm OK with that. As of now it's wholly unclear what depth is used.
Thanks.
Lichess doesn't use depth as its limit, it uses nodes.
If you want an option to request a deeper computer analysis leave your thoughts in #12261 or #12851
@dav1312 I am sorry to say I don't know what that means... but I'll leave comments there. Thank you.