SDL3 GPU API: A Question regarding missing Features
Is there a plan to add missing features (like ray tracing, mesh shaders etc.) in the not so distant future?
No.
To clarify: maybe, someday, when these features prove worthwhile, and reasonable to implement across several platforms and underlying APIs...so while these things are not in the "never" category, they are definitely not "near future" items either.
To clarify: maybe, someday, when these features prove worthwhile, and reasonable to implement across several platforms and underlying APIs...so while these things are not in the "never" category, they are definitely not "near future" items either.
Okay and thank you for the clarification!
Can we get this in a FAQ or README somewhere so @thatcosmonaut can just point at that instead of a short rebuff to being asked this over and over?
Yeah an FAQ on the wiki would be great.
Reopening for FAQ addition.
Can we get this in a FAQ or README somewhere so @thatcosmonaut can just point at that instead of a short rebuff to being asked this over and over?
May I ask where this question was already answered, because I couldn't find an answer.