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SDL3 GPU API: A Question regarding missing Features

Open Xeais opened this issue 1 year ago • 7 comments

Is there a plan to add missing features (like ray tracing, mesh shaders etc.) in the not so distant future?

Xeais avatar Nov 16 '24 10:11 Xeais

No.

thatcosmonaut avatar Nov 16 '24 16:11 thatcosmonaut

To clarify: maybe, someday, when these features prove worthwhile, and reasonable to implement across several platforms and underlying APIs...so while these things are not in the "never" category, they are definitely not "near future" items either.

icculus avatar Nov 16 '24 18:11 icculus

To clarify: maybe, someday, when these features prove worthwhile, and reasonable to implement across several platforms and underlying APIs...so while these things are not in the "never" category, they are definitely not "near future" items either.

Okay and thank you for the clarification!

Xeais avatar Nov 17 '24 08:11 Xeais

Can we get this in a FAQ or README somewhere so @thatcosmonaut can just point at that instead of a short rebuff to being asked this over and over?

slouken avatar Nov 17 '24 15:11 slouken

Yeah an FAQ on the wiki would be great.

thatcosmonaut avatar Nov 17 '24 17:11 thatcosmonaut

Reopening for FAQ addition.

icculus avatar Nov 17 '24 18:11 icculus

Can we get this in a FAQ or README somewhere so @thatcosmonaut can just point at that instead of a short rebuff to being asked this over and over?

May I ask where this question was already answered, because I couldn't find an answer.

Xeais avatar Nov 18 '24 10:11 Xeais