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GPU: Access to platform-specific objects

Open Helco opened this issue 5 months ago • 4 comments

I would like to propose additional APIs for the GPU subsystem that allows an application developer to access the internal platform-specific objects similar to how SDL_GetWindowProperties allows access to objects like the HWND on Windows or the Cocoa window pointer on MacOS. I have two concrete use-cases for this in mind:

  1. Use API-specific features not supported by SDL_gpu
  2. Enable usage of internal profilers/debuggers like Remotery

Helco avatar Sep 17 '24 06:09 Helco