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Dolphin Core crash when auto save state exists with segmentation fault
Whenever I try to open a Gamecube game with dolphin core the Second time, Retroarch Crashes with 31118 segmentation fault (core dumped)
The games runs fine the first time it's run but I can't open it a second time.
Game Tested:
Mario Kart - Double dash F-zero GX Super Mario Sunshine
Steps to reproduce the bug
- Run a game with dolphin core
- Exit the game via retorarch quit keybind
- Start the game again
Bisect Results
I ran Retroarch -v and the crash happens right after the game.state.auto is loaded
Version/Commit
- RetroArch: 1.16.0
- Git Commit: 6c2cc45628
Environment information
- OS: Arch Linux 6.7.0