blueMSX-libretro
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Port of blueMSX to the libretro API.
Hi! I used the win Bluemsx standalone version for years, and it supported one lightgun. Is it possible to add dual lightgun support in libretro core? It would be amazing...
Console: Nintendo Switch Bug: Trying to run any game of Microsoft MSX2 crashes immediately Tested on latest Retroarch
I'm trying to load MSX roms and get a panic crash. Same content works in fMSX. Game is "Stevedore" ## Crash dump 
Hello everyone. I have been testing BlueMSX lib core on Rasbperry Pi 2 with RetroPie v3. When I try to save the state it appears a message on screen "core...
black onyx 1 & 2   [1]New Game [2]Utsuro City   
Controls: Driving Controller emulation required Destructor (1984) (Coleco) Size: 32768, MD5: ec72a0e3bebe07ba631a8dcb750c1591, SH1: 35283c51f448d877625049266c0c4687bf57ab42 Other: Requires Opcode Memory Extension emulation Donkey Kong Arcade (Oct 25) (2005) (Eduardo Mello) Size: 32768,...
because the emulator's code contains these files these games are meant to be run by emulators blueMSX-libretro/Src/Input CoinDevice ColecoSteeringWheel ColecoSuperAction MagicKeyDongle MsxArkanoidPad MsxAsciiLaser MsxGunstick MsxMouse MsxTetrisDongle
The game boots fine but itìs impossible to choose scc/scc+ audio.
There are many machines (listed below) to select in BLUEMSX, but in core (retroarch) we cannot select these machines because there is no option to do so.  > 256x192 (4:3) 