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Sound Popping on Game Launch

Open Awakened0 opened this issue 4 years ago • 0 comments

With this core specifically on Windows, I get sound popping for a second or so when a game first starts. I've noticed it's worse when I'm using crt-guest-dr-venom. And if I have "Sync to Content Refresh" enabled, there are also pops when switching resolution modes (320 to 256 and visa-versa). Turning off latency reducing options like frame delay and max swapchain don't reduce the popping. I tried the other Windows sound drivers, but they were all worse or had other issues compared to xaudio2. I've brought this up to @mikepavone on Discord, and he thinks it could be a DC offset issue. But I thought I'd make an issue here to see if anyone on the libretro side has any ideas.

Here are two videos of the popping with and without the shader enabled.

Awakened0 avatar Jul 18 '20 01:07 Awakened0