beetle-vb-libretro
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[Feature Request] Frameskip
I don't know how easy to implement this would be, but given the emulator's poor performance on 3DS and other hardware it would make for a nice feature (assuming it would allow for somewhat higher speeds).
Related, I noticed that toggling between 3D and 2D mode (anaglyph vs. sbs vs. disabled) doesn't seem to improve the performance. I wondered if the extra frame was still being processed in the background, and if that could be further optimized perhaps.
any chance to add Frameskip to Beetle VB core on all platforms?