beetle-psx-libretro icon indicating copy to clipboard operation
beetle-psx-libretro copied to clipboard

Core hangs up in end scene of Grandia

Open Kupo91 opened this issue 5 years ago • 1 comments

I used the cheat engine to activate the debug mode in Grandia (EU). By using the map selector I loaded the final map because I wanted to dump textures there. But after 2 minutes beetle hang up. I tried again but it always hangs up at the same point. I then tried it with pcsx_rearmed and had no issues there.

I'm using the lastest beetle sw and hw core from buildbot and tested on the latest stable on windows and on an outdated retroarch on linux. Didnt make a difference tho

Here's a log file: retroarch__2020_07_07__18_58_59.log

Kupo91 avatar Jul 07 '20 17:07 Kupo91

I just played the game from start to end without this problem. So it might only occur if we use the map selector. Still weird that pcsx_rearmed doesn't have this issue then

Kupo91 avatar Oct 17 '20 12:10 Kupo91