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[Beetle PSX HW] Resident Evil 3 - No Flames in PGXP Memory + CPU
In Resident Evil 3 (NTSC-USA) [SLUS-00923] , no flames or fire appear when PGXP operation mode: memory + CPU is activated. This occurs in Vulkan and GL render modes. PGXP Memory Only and Off work correctly.
To reproduce this, begin a new game. Once actual gameplay begins in front of the apartment building, you will see that there are no flames when memory+CPU is activated. Switching to Memory only fixes this issue.
EDIT: I also need to mention that if you began the game in PGXP memory only or Off, then switch to memory + CPU, the flames are there. However if you progress in the game and arrive at another location with flames, the flames are not there in memory + CPU.
EDIT: This issue also affects Biohazard 3: Last Escape (Japan) [SLPS-02300]
I am using Retroarch 1.7.5 w/ Beetle PSX HW 0.9.44.1 616a563