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[Windows] GPU screenshot option broken using D3D

Open trostboot opened this issue 7 years ago • 1 comments

Description

Taking screenshots is broken when using D3D video drivers while having the GPU screenshot option enabled.

Taking a GPU screenshot using D3D9 results in RetroArch crashing. D3D11 doesn't crash, but only produces a black image. Cannot test D3D12 as that crashes on startup.

Works as expected using Vulkan.

Version/Commit

  • RetroArch: Git version d51048b0df (Mar 4 2018)

Environment information

  • OS: Win10 Pro 16299
  • GPU: GTX 1080 (driver 391.01)

trostboot avatar Mar 20 '18 15:03 trostboot

It will be nice to have this feature so that AI translation can work with hardware accelerated core.

gouchi avatar May 07 '24 19:05 gouchi