Accessibility. NVDA doesn't work with 32-bit version of RetroArch
Is there an existing issue for this?
- [x] This is a bug in RetroArch frontend
- [x] I have searched the existing issues
Description
NVDA doesn't work with 32-bit version of RetroArch.
Expected behavior
NVDA works with RetroArch.
Steps to reproduce the bug
- Download 32-bit version of RetroArch
- Download NVDAControllerClient
- Put NVDAControllerClient.dll from X86 folder into RetroArch's folder.
- Set accessibility_enable parameter to true in RetroArch.cfg file
- Launch RetroArch
Version/Commit
1.22.0
Bisect Results
No, it never worked with any versions.
Present in the nightly version
I don't know
Platform & operating system
Windows 11 25H2
Affected Cores
No response
Environment information
No response
Relevant log output
[INFO] RetroArch 1.22.0 (Git 46c5353)
[INFO] === Build =======================================
[INFO] CPU Model Name: AMD Ryzen 7 5825U with Radeon Graphics
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE42 AES AVX AVX2
[INFO] Version: 1.22.0
[INFO] Git: 46c5353
[INFO] Built: Nov 13 2025
[INFO] =================================================
[INFO] [Input] Found input driver: "dinput".
[INFO] [Environ] SET_PIXEL_FORMAT: RGB565.
[INFO] [Core] Version of libretro API: 1, Compiled against API: 1
[INFO] [Core] Geometry: 320x240, Aspect: 1.333, FPS: 60.00, Sample rate: 48000.00 Hz.
[INFO] [Video] Set video size to: 960x720.
[INFO] [XInput] Found XInput v1.4.
[INFO] [Input] Found joypad driver: "dinput".
[INFO] [D3D11] Device created (Feature Level: 11.0)
[INFO] [D3D11] Flip model and tear control supported and enabled.
[INFO] [D3D11] Requesting 1 maximum frame latency, using 1.
[INFO] [D3D11] Found GPU at index 0: "AMD Radeon (TM) Graphics".
[INFO] [D3D11] Found GPU at index 1: "Microsoft Basic Render Driver".
[INFO] [D3D11] Using GPU index 0.
[INFO] [Video] Found display server: "win32".
[INFO] [Audio] Set audio input rate to: 48000.00 Hz.
[INFO] [WASAPI] Client initialized (shared, PCM, 48000Hz, 64.0ms).
[INFO] [Audio] Started synchronous audio driver.
[INFO] [Microphone] Initialized microphone driver.
[INFO] [Display] Found display driver: "d3d11".
[INFO] [MIDI] Output device: "Microsoft GS Wavetable Synth".
[INFO] [Playlist] Loading favorites file: "C:\Games\retro games\win32\RetroArch-Win32\playlists\builtin\content_favorites.lpl".
[INFO] [Playlist] Loading history file: "C:\Games\retro games\win32\RetroArch-Win32\playlists\builtin\content_history.lpl".
[INFO] [Playlist] Loading history file: "C:\Games\retro games\win32\RetroArch-Win32\playlists\builtin\content_image_history.lpl".
[INFO] [Playlist] Loading history file: "C:\Games\retro games\win32\RetroArch-Win32\playlists\builtin\content_music_history.lpl".
[INFO] [Playlist] Loading history file: "C:\Games\retro games\win32\RetroArch-Win32\playlists\builtin\content_video_history.lpl".
[INFO] [Config] Saved config to "C:\Games\retro games\win32\RetroArch-Win32\retroarch.cfg".
[INFO] [Core] Unloading core...
[INFO] [Core] Unloading core symbols...
Hi,
Indeed, the 32 bit version does not have the dll like the 64 bit version
7z l ./RetroArch.7z | grep nvdaController
2025-11-16 10:42:49 ....A 153600 RetroArch-Win64/nvdaControllerClient64.dll
@BarryJRowe Any thoughts for why we don't have the dll for RA 32 bit ?
Thank you.
Source and related commit.
Hello, @gouchi Thank you for paying attention to the issue! It is really important to fix since there are 2 issues that are preventing RetroArch to be used normally without a screen reader if NVDA cannot be or is not used:
- There is a big latency when using SAPI 5 #9855
- SAPI 5 doesn't work with Russian and languages that are not based on English characters #18394 and this issue.
Could you please look into these issues if possible? If NVDA can be implemented in 32-bit version of RetroArch that would be really helpful. I would like to use the version of RetroArch that is 32-bit and is used with Kaillera netplay which is accessible for NVDA but I cannot use it normally because this issue and other issues provided above. Thank you!
Hi @BarryJRowe , do you know why the NVDA dll is not shipped for the 32 bit version RA ?
Thank you.