RetroArch
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break audio drivers with the patch #16467 in RARCH_NETPLAY_CTL_USE_CORE_PACKET_INTERFACE fuction
Description
audio is pause or not work with netplay with RARCH_NETPLAY_CTL_USE_CORE_PACKET_INTERFACE in RA 1.19.1, in 1.18.0 works fine
or is problem of netplay or is problem the new start/stop audio menu code in https://github.com/libretro/RetroArch/pull/16467/files
Steps to reproduce the bug
- set audio driver in SDL for example
- load a GBA game with GPSP core
- set host netplay
Bisect Results
the audio not work, it is pause, if you close the network the audio is start again.
Version/Commit
- RetroArch: 1.19.1
Environment information
- OS: linux arm 32bits
- Compiler: 1.19.1 for arm7