RetroArch
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Remove whitespace from translations
Whitespace characters were inadvertantly added in previous PR and now appear in translations. This PR simply just removes the offending whitespace characters.
I have done a little experiment with the Python scripts that handle the Crowdin sync, I believe it would be enough to fix msg_hash_us.h, and next sync will align the other files.
Looks like that is already irrelevant.
Indeed, whitespaces are removed, both in msg_hash_us.h and in the translated variants. Thank you all for taking care, this can be closed.