Haptic feedback/Vibration strength parameter is ignored
Description
Android devices. Haptic feedback/Vibration strength parameter is ignored
Expected behavior
the "Vibration strenght" for the touch input can be set between 0% and 100% in 5% steps. That should affect how the vibration is executed.
Actual behavior
In fact, nothing changes at all. Vibration intensity stays the same.
Steps to reproduce the bug
1 ) Open Retroarch 1.19.1 (this happens since several versions actually) on Android 2) Run a game with any core 3) use a touch overlay. The default is fine, or anyone else for what it's worth it. 4) go to Settings -> -> Input -> Haptic Feedback/Vibration and ensure that "Vibrate on keypress" is enabled 5) on the same configuration screen, change the vibration strength from "100%" to any other value and see that the vibration is the same.
Bisect Results
This happens since I started using Retroarch on Android in 2022.
Version/Commit
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RetroArch: 1.19.1 stable
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Environment information
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OS: Android 13. This happened on older versions of Android too.