Impossible to have RetroArch on both Wii U and vWii
Description
If you install RetroArch on both the Wii U and vWii (Virtual Wii), they conflict over the same sd:/retroarch folder.
Expected behavior
No conflict.
Actual behavior
Whichever RetroArch instance is run first gets to own the sd:/retroarch folder and the other one won't start.
Steps to reproduce the bug
- Rename sd:/retroarch if you already have that folder.
- Run RetroArch in vWii
- Exit vWii
- Run RetroArch in Wii U.
Bisect Results
This seems to be an in-built conflict coming from both Wii U and Wii RetroArch targeting the same SD folder.
Version/Commit
I imagine this has been an issue since Wii U RetroArch came into existence.
Environment information
Wii U and vWii
I think the answer to this for RetroArch on both the Wii U and Wii to be able to detect if the other operating system already has a claim on the sd:/retroarch folder. This probably requires a mechanism for the vWii RetroArch instance to detect that it's running in vWii (as opposed to a real Wii).
Yes, I found this one too when firsts getting into WiiU/vWii. Mildly annoying only as I would not have much cause to run vWii Retroarch (with the superior WiiU version to hand).
That said, it would be nice if there was a solution to this. I expect an option somewhere to define the folder each instance of Retroarch uses on the SD card would be the simple solution.