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CVMetalTextureCacheCreateTextureFromImage failed in iOS 9 & 10 (32-bit iPhone & iPad)
Got crash when running in iOS 9 & 10
SGMetalTextureLoader.m (line 63)
CVMetalTextureCacheCreateTextureFromImage failed
crash at [textures addObject:CVMetalTextureGetTexture(texture)];
The crash issues exist on 32-bit devices, e.g.,iPhone 5 and iPad 3
Metal is support from iOS8,and iPhone5s So on 32bit device does not support Metal api. You can rewrite the render module with OpenGL es API