libigl icon indicating copy to clipboard operation
libigl copied to clipboard

Can mesh_boolean with texture(uv coordinate in per-vertex)?

Open giserHacter opened this issue 4 years ago • 1 comments

Describe your issue

Hello,devs: I'm using your library for Mesh-Boolean operations, and it's pretty good.But I didn't see it support textures from the function overloading.How do I do this(mesh_boolean operation) if I'm using a textured model? ...

Check all that apply (change to [x])

  • [x] Windows
  • [ ] Mac OS X
  • [ ] Linux
  • [ ] I have tried the dev branch and the problem persists

See https://libigl.github.io/CONTRIBUTING/#bugreport for more tips.

giserHacter avatar Mar 08 '20 10:03 giserHacter