Support Tiled "object" type MapProperty
gdxVersion = '1.11.0'
Since Tiled 1.4 a Tiled Object can have custom properties of type "object", which can be used to reference another object inside that map.
It would be nice to have support of such feature in LibGDX Tiled libraries.
STACKTRACE
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: Wrong type given for property triggeredBy, given : object, supported : string, bool, int, float, color at com.badlogic.gdx.maps.tiled.BaseTmxMapLoader.castProperty(BaseTmxMapLoader.java:446) at com.badlogic.gdx.maps.tiled.BaseTmxMapLoader.loadProperties(BaseTmxMapLoader.java:425) at com.badlogic.gdx.maps.tiled.BaseTmxMapLoader.loadObject(BaseTmxMapLoader.java:409) at com.badlogic.gdx.maps.tiled.BaseTmxMapLoader.loadObject(BaseTmxMapLoader.java:313) at com.badlogic.gdx.maps.tiled.BaseTmxMapLoader.loadObjectGroup(BaseTmxMapLoader.java:250) at com.badlogic.gdx.maps.tiled.BaseTmxMapLoader.loadLayer(BaseTmxMapLoader.java:174) at com.badlogic.gdx.maps.tiled.BaseTmxMapLoader.loadTiledMap(BaseTmxMapLoader.java:161) at com.badlogic.gdx.maps.tiled.TmxMapLoader.load(TmxMapLoader.java:81) at com.badlogic.gdx.maps.tiled.TmxMapLoader.load(TmxMapLoader.java:59) at com.faust.lhitgame.game.rooms.impl.FixedRoom.loadTiledMap(FixedRoom.java:52)