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Libgdx Maven archetype, largely based on the PlayN archetype

Results 7 libgdx-maven-archetype issues
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I've just try the following commande : ``` bash frederic@nostromo5:~/Projects/java/myfirstgame$ mvn archetype:generate -DarchetypeRepository=local -DarchetypeRepository=$HOME/.m2/repository -DarchetypeGroupId=com.badlogic.gdx -DarchetypeArtifactId=gdx-archetype -DarchetypeVersion=0.9.9-SNAPSHOT ``` And the input the following parameters : ``` bash [INFO] Scanning for...

Hi. I repeat step by step instructions. When I run mvn archetype:generate \ -DarchetypeRepository=local \ -DarchetypeRepository=$HOME/.m2/repository \ -DarchetypeGroupId=com.badlogic.gdx \ -DarchetypeArtifactId=gdx-archetype \ -DarchetypeVersion=1.2.0 I get an exception: `[WARNING] Error reading archetype...

Updated mvn archetype to use latest version of libgdx. Extracted gdx.version property in pom file to make upgrading easier.

Update archetype XML to work properly. It wasn't working because of defining module section. Update generated core to contain simple sample. Update HTML to be more closest version to current...

The reason is that using version 3.8.1 of android-maven-plugin, if you compile with a maven version 3.2.5+, the compilation of android module fails for a: java.lang.NoClassDefFoundError: org/eclipse/aether/spi/connector/Transfer$State

Little improvement so it's easier to change gdx version in the maven project generated by the archetype. Also, updated to 1.3.1.

First of all, I'm not particularly familiar with the maven or the rest of the java ecosystem (i'm a python developer) so this could be a user error... Anyways, after...